OrbTanT Posted August 17, 2014 Posted August 17, 2014 How can I set a effect, when player pass above the pickup, I tried to use createEffect, more not working with pickup. server addEventHandler("onPickupHit", grovepickup, function (player) local playerTeam = getPlayerTeam(player) if (playerTeam) then local r, g, b = getTeamColor(playerTeam) local aR, aG, aB = getRadarAreaColor(GROVE) if (r == aR) and (g == aG) and (b == aB) then outputChatBox("", player, 0, 0, 0, true) else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end end)
Max+ Posted August 17, 2014 Posted August 17, 2014 What Effect you want to make ? - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
OrbTanT Posted August 17, 2014 Author Posted August 17, 2014 Effects sparks, more appear the effects only, for the gang, and not for those who cannot use
Max+ Posted August 17, 2014 Posted August 17, 2014 Effects sparks, more appear the effects only, for the gang, and not for those who cannot use Check this , https://wiki.multitheftauto.com/wiki/Cl ... _functions - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
xeon17 Posted August 17, 2014 Posted August 17, 2014 createEffect dosen't work on MTA 1.3 A unique GangWar gamemode waiting for you!Click here for more information.
Max+ Posted August 17, 2014 Posted August 17, 2014 createEffect dosen't work on MTA 1.3 it does work and i tryed it with fire , : ) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
OrbTanT Posted August 17, 2014 Author Posted August 17, 2014 It is possible to put some kind of effect on pickup in version 1.3.5
Max+ Posted August 17, 2014 Posted August 17, 2014 It is possible to put some kind of effect on pickup in version 1.3.5 see , what i gave you - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
OrbTanT Posted August 17, 2014 Author Posted August 17, 2014 I tried to use this script, more is not working client function onPickupHitShow ( thePlayer ) local pickupType = getPickupType ( source ) local x, y, z = getElementPosition(localPlayer) if (pickupType == 1) then fxAddSparks( x, y, z, x+10, y+10, z+10) end end addEventHandler ( "onPickupHit", getRootElement(), onPickupHitShow ) server c4 = createPickup ( 2511.323, -1688.844, 13.549, 1, 15, 0 ) addEventHandler("onPickupHit", c4, function (player) local playerTeam = getPlayerTeam(player) if (playerTeam) then local r, g, b = getTeamColor(playerTeam) local aR, aG, aB = getRadarAreaColor(GROVE) if (r == aR) and (g == aG) and (b == aB) then outputChatBox("", player, 0, 0, 0, true) else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end end)
xeon17 Posted August 17, 2014 Posted August 17, 2014 Use https://wiki.multitheftauto.com/wiki/CreateEffect A unique GangWar gamemode waiting for you!Click here for more information.
Max+ Posted August 17, 2014 Posted August 17, 2014 I tried to use this script, more is not workingclient function onPickupHitShow ( thePlayer ) local pickupType = getPickupType ( source ) local x, y, z = getElementPosition(localPlayer) if (pickupType == 1) then fxAddSparks( x, y, z, x+10, y+10, z+10) end end addEventHandler ( "onPickupHit", getRootElement(), onPickupHitShow ) server c4 = createPickup ( 2511.323, -1688.844, 13.549, 1, 15, 0 ) addEventHandler("onPickupHit", c4, function (player) local playerTeam = getPlayerTeam(player) if (playerTeam) then local r, g, b = getTeamColor(playerTeam) local aR, aG, aB = getRadarAreaColor(GROVE) if (r == aR) and (g == aG) and (b == aB) then outputChatBox("", player, 0, 0, 0, true) else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end else outputChatBox("#F4A460[AVISO]#F08080 Você não faz parte desta gang.", player, 0, 0, 0, true) cancelEvent() end end) Great Job , using 'onPickupHit' -- server with localPlayer ---client and getPickupType ( source ) ---- it sould be thePlayer ? - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
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