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Rob the burger shot


Miika

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Hi! I have problem with rob the burger shot resource.

WARNING: smarket\smarketS.lua:38: Bad argument @'addEventHandler' [Expected element at argument 2, got nill] 
WARNING: smarket\smarketS.lua:51: Bad argument @'addEventHandler' [Expected element at argument 2, got nill] 

My code is:

enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 0, 0, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
end 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
     
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
     
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
     
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
addEventHandler("onMarkerHit", exitMarker, robberExit) 
  
function robberyHit( hitPlayer ) 
    outputChatBox("ALARM! The player "..getPlayerName(hitPlayer).." is robbing the burger shot!", player, 255, 255, 0) 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
     
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Odota minuutti. Älä poistu paikalta!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  setTimer ( seconds30, 30000, 1 ) 
end 
addEventHandler("onMarkerHit", robMarker, robberyHit) 
  
function seconds30() 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    setTimer ( robTimer, 30000, 1 ) 
end 
  
function robTimer( finishrobber ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
    givePlayerMoney( player, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
end 
  

What is the problem?

Link to comment

exitMarker and robMarker is never created, you added them into a function which is never called and then you assign their event handlers as soon the resource is started. Move the event handlers to a place below where you defined the markers and add another event handler for onResourceStart to trigger the function.

Link to comment
exitMarker and robMarker is never created, you added them into a function which is never called and then you assign their event handlers as soon the resource is started. Move the event handlers to a place below where you defined the markers and add another event handler for onResourceStart to trigger the function.

Oh, I find the problem! Thx for helping:

function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 0, 0, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
addEventHandler("onMarkerHit", robMarker, robberyHit) 
addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 

Link to comment

Next problem. It not give cash:

WARNING: smarket\smarketS.lua:65: Bad argument @'givePlayerMoney' 

enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
     
    addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 
  
function createRobMarker()   
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
addEventHandler("onMarkerHit", robMarker, robberyHit) 
end 
addEventHandler("onResourceStart", resourceRoot, createRobMarker) 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
     
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
     
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
     
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
  
function robberyHit( hitPlayer ) 
    outputChatBox("ALARM! The player "..getPlayerName(hitPlayer).." is robbing the burger shot!", player, 255, 255, 0) 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
     
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Odota minuutti. Älä poistu paikalta!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  setTimer ( seconds30, 30000, 1 ) 
end 
  
function seconds30() 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    setTimer ( robTimer, 30000, 1 ) 
end 
  
function robTimer( thePlayer ) 
    givePlayerMoney ( thePlayer, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
end 
  
  

Link to comment

You never added thePlayer as an argument to the payout function, check the timer that calls the function robTimer and make sure you set the first function argument (argument 4 in the timer function) to the player variable like this:

setTimer ( robTimer, 30000, 1, player ) 

on line 61.

Also change line 59 so it can receive the player element, that chatbox output on line 60 is visible to all currently and will also be fixed by the next step. Now edit line 59 to this:

function seconds30(player) 

That will let the function receive the player so it can be used within it.

And finally, at line 56 which needs the player element, change line 56 to this:

setTimer ( seconds30, 30000, 1, hitPlayer ) 

And that should solve everything related to missing player pointers as well as payments.

Link to comment
You never added thePlayer as an argument to the payout function, check the timer that calls the function robTimer and make sure you set the first function argument (argument 4 in the timer function) to the player variable like this:
setTimer ( robTimer, 30000, 1, player ) 

on line 61.

Also change line 59 so it can receive the player element, that chatbox output on line 60 is visible to all currently and will also be fixed by the next step. Now edit line 59 to this:

function seconds30(player) 

That will let the function receive the player so it can be used within it.

And finally, at line 56 which needs the player element, change line 56 to this:

setTimer ( seconds30, 30000, 1, hitPlayer ) 

And that should solve everything related to missing player pointers as well as payments.

Thx

Link to comment

Another problem. It not cancel rob, if player wasted:

WARNING: smarket\smarketS.lua:81: Bad argument @'addEventHandler' [Expected element at argument 2, got nill] 

enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
     
    addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 
  
function createRobMarker()   
    outputChatBox("Burger shot robbery is now available!", getRootElement(), 255, 255, 0) 
     
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
addEventHandler("onMarkerHit", robMarker, robberyHit) 
end 
addEventHandler("onResourceStart", resourceRoot, createRobMarker) 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
     
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
     
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
     
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
  
function robberyHit( hitPlayer ) 
    outputChatBox(" #FF0000ALARM! #00FF00the player #FF0000"..getPlayerName(hitPlayer).." #00FF00is robbing the burger shot!",getRootElement(),255, 255, 255, true ) 
    setPlayerTeam(hitplayer, Criminal) 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
     
    killPed (vendor, hitPlayer) 
    setTimer ( destryPedAfterKill, 5000, 1 ) 
     
    giveWeapon ( hitPlayer, 31, 200 ) 
    setPedWeaponSlot ( hitPlayer, 5) 
     
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Wait in one minute. Do not leave the building!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  setTimer ( seconds30, 30000, 1, hitPlayer ) 
end 
  
function destryPedAfterKill() 
    destroyElement( vendor ) 
end 
  
function onPedDeath() 
    killTimer ( seconds30 ) 
    killTimer ( robTimer ) 
     
    outputChatBox("Robbery failed!", hitPlayer, 255, 0, 255 ) 
     
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
end 
addEventHandler ( "onPlayerWasted", hitPlayer, onPedDeath ) 
  
function seconds30(player) 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    setTimer ( robTimer, 30000, 1, player ) 
end 
  
function robTimer( thePlayer ) 
    givePlayerMoney ( thePlayer, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
end 
  
  

Link to comment

Another problem. It not cancel rob, if player wasted:

WARNING: smarket\smarketS.lua:81: Bad argument @'addEventHandler' [Expected element at argument 2, got nill] 

enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
     
    addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 
  
function createRobMarker()   
    outputChatBox("Burger shot robbery is now available!", getRootElement(), 255, 255, 0) 
     
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
addEventHandler("onMarkerHit", robMarker, robberyHit) 
end 
addEventHandler("onResourceStart", resourceRoot, createRobMarker) 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
     
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
     
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
     
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
  
function robberyHit( hitPlayer ) 
    outputChatBox(" #FF0000ALARM! #00FF00the player #FF0000"..getPlayerName(hitPlayer).." #00FF00is robbing the burger shot!",getRootElement(),255, 255, 255, true ) 
    setPlayerTeam(hitplayer, Criminal) 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
     
    killPed (vendor, hitPlayer) 
    setTimer ( destryPedAfterKill, 5000, 1 ) 
     
    giveWeapon ( hitPlayer, 31, 200 ) 
    setPedWeaponSlot ( hitPlayer, 5) 
     
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Wait in one minute. Do not leave the building!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  setTimer ( seconds30, 30000, 1, hitPlayer ) 
end 
  
function destryPedAfterKill() 
    destroyElement( vendor ) 
end 
  
function onPedDeath() 
    killTimer ( seconds30 ) 
    killTimer ( robTimer ) 
     
    outputChatBox("Robbery failed!", hitPlayer, 255, 0, 255 ) 
     
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
end 
addEventHandler ( "onPlayerWasted", hitPlayer, onPedDeath ) 
  
function seconds30(player) 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    setTimer ( robTimer, 30000, 1, player ) 
end 
  
function robTimer( thePlayer ) 
    givePlayerMoney ( thePlayer, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
end 
  
  

Link to comment

killTimers not working:

enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
     
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
     
    addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 
  
function createRobMarker()   
    outputChatBox("Burger shot robbery is now available!", getRootElement(), 255, 255, 0) 
     
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
     
addEventHandler("onMarkerHit", robMarker, robberyHit) 
end 
addEventHandler("onResourceStart", resourceRoot, createRobMarker) 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
     
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
     
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
     
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
  
function robberyHit( hitPlayer ) 
    outputChatBox(" #FF0000ALARM! #00FF00the player #FF0000"..getPlayerName(hitPlayer).." #00FF00is robbing the burger shot!",getRootElement(),255, 255, 255, true ) 
    setPlayerTeam(hitplayer, Criminal) 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
     
    killPed (vendor, hitPlayer) 
    setTimer ( destryPedAfterKill, 5000, 1 ) 
     
    giveWeapon ( hitPlayer, 31, 200 ) 
    setPedWeaponSlot ( hitPlayer, 5) 
     
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Wait in one minute. Do not leave the building!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  setTimer ( seconds30, 30000, 1, hitPlayer ) 
  addEventHandler ( "onPlayerWasted", hitPlayer, onPedDeath ) 
end 
  
function destryPedAfterKill() 
    destroyElement( vendor ) 
end 
  
function onPedDeath() 
    killTimer ( seconds30 ) 
    killTimer ( robTimer ) 
     
    outputChatBox("Robbery failed!", hitPlayer, 255, 0, 255 ) 
     
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
end 
  
function seconds30(player) 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    setTimer ( robTimer, 30000, 1, player ) 
end 
  
function robTimer( thePlayer ) 
    givePlayerMoney ( thePlayer, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
end 
  
  

Link to comment
  
enterMarker = createMarker ( 811.2, -1616.1, 13.5, "corona", 1.5, 0, 255, 0 ) 
bl = createBlipAttachedTo(enterMarker,10) 
  
function createItems() 
    exitMarker = createMarker ( 363.3, -74.7, 1001.5, "corona", 1.5, 0, 255, 0 ) 
    setElementInterior ( exitMarker, 10 ) 
    setElementDimension ( exitMarker, 1 ) 
    
    vendor = createPed ( 167, 375.9, -65.5, 1001.5, 180 ) 
    setElementInterior ( vendor, 10 ) 
    setElementDimension ( vendor, 1 ) 
    
    addEventHandler("onMarkerHit", exitMarker, robberExit) 
end 
addEventHandler("onResourceStart", resourceRoot, createItems) 
  
function createRobMarker()  
    outputChatBox("Burger shot robbery is now available!", getRootElement(), 255, 255, 0) 
    
    robMarker = createMarker ( 376.1, -65, 1000.5, "cylinder", 1.5, 255, 255, 0 ) 
    setElementInterior ( robMarker, 10 ) 
    setElementDimension ( robMarker, 1 ) 
    
addEventHandler("onMarkerHit", robMarker, robberyHit) 
end 
addEventHandler("onResourceStart", resourceRoot, createRobMarker) 
  
function warpPedIntoBurger( robber ) 
    outputChatBox("[burger shot] Käy peremmälle!", robber, 255, 0, 255) 
  
    setElementPosition ( robber, 364.7, -73.5, 1001.5 ) 
    setElementDimension ( robber, 1 ) 
    setElementInterior ( robber, 10 ) 
    
    playSoundFrontEnd ( robber, 1 ) 
end 
addEventHandler("onMarkerHit", enterMarker, warpPedIntoBurger) 
  
function robberExit(exitrobber) 
    outputChatBox("[burger shot] Tervetuloa uudelleen!", exitrobber, 255, 0, 255) 
    
    setElementDimension ( exitrobber, 0 ) 
    setElementInterior ( exitrobber, 0 ) 
    setElementPosition ( exitrobber, 814.9, -1616.7, 13.5 ) 
    
    playSoundFrontEnd ( exitrobber, 1 ) 
end 
  
function robberyHit( hitPlayer ) 
    outputChatBox(" #FF0000ALARM! #00FF00the player #FF0000"..getPlayerName(hitPlayer).." #00FF00is robbing the burger shot!",getRootElement(),255, 255, 255, true ) 
    setPlayerTeam(hitPlayer, "Criminal") 
    setPlayerWantedLevel(hitPlayer, 3) 
    destroyElement( robMarker ) 
    destroyElement( exitMarker ) 
    
    killPed (vendor, hitPlayer) 
    setTimer ( destryPedAfterKill, 5000, 1 ) 
    
    giveWeapon ( hitPlayer, 31, 200 ) 
    setPedWeaponSlot ( hitPlayer, 5) 
    
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
    outputChatBox("Wait in one minute. Do not leave the building!", hitPlayer,0,255,0) 
    outputChatBox("--------------------------------------------------------------------------------------------------------------------- ", hitPlayer,255,255,0) 
  seconds30  = setTimer ( seconds30, 30000, 1, hitPlayer ) 
  addEventHandler ( "onPlayerWasted", hitPlayer, onPedDeath, false ) 
end 
  
function destryPedAfterKill() 
    destroyElement( vendor ) 
end 
  
function onPedDeath() 
    if isTimer( seconds30 ) then 
    killTimer ( seconds30 ) 
end 
    if isTimer( robTimer )  then 
    killTimer ( robTimer ) 
end 
    
    outputChatBox("Robbery failed!", source, 255, 0, 255 ) 
    
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
end 
  
function seconds30(player) 
    outputChatBox("30 seconds remaining...", player, 255, 255, 0) 
    robTimer  = setTimer ( robTimer, 30000, 1, player ) 
end 
  
function robTimer( thePlayer ) 
    givePlayerMoney ( thePlayer, 10000 ) 
    setTimer ( createItems, 1000, 1 ) 
    setTimer ( createRobMarker, 300000, 1 ) 
    outputChatBox("Now you can go out", player, 255, 255, 0) 
end 
  
  
  

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