CrazyMonkey Posted August 12, 2014 Share Posted August 12, 2014 Bonjour a tous, voilà je m'explique, j'ai un serveur mta dayz, et j'ai beaucoup d'erreur dans la console: [2014-08-12 20:49:28] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:49:28] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got nil] [2014-08-12 20:52:45] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:52:53] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:52:54] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:53:23] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:53:46] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:53:51] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:54:16] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:54:44] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:54:44] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] [2014-08-12 20:55:12] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] [2014-08-12 20:55:12] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] [2014-08-12 20:55:53] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil] Voici le code vers la ligne 451: function weaponSwitchBack(previousWeaponID, currentWeaponID) local weapon1 = getElementData(source, "currentweapon_1") if not weapon1 then return end local ammoData1, weapID1 = getWeaponAmmoType(weapon1) local x, y, z = getElementPosition(source) local rx, ry, rz = getElementRotation(source) if previousWeaponID == weapID1 then if elementWeaponBack[source] then setElementID(player, "elementWeaponBack[source]") detachElementFromBone(elementWeaponBack[source]) destroyElement(elementWeaponBack[source]) elementWeaponBack[source] = false end elementWeaponBack[source] = createObject(getWeaponObjectID(weapID1), x, y, z) setObjectScale(elementWeaponBack[source], 0.875) if elementBackpack[source] then attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.31, -0.1, 0, 270, -90) else attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.11, -0.1, 0, 270, 10) end elseif currentWeaponID == weapID1 then setElementID(player, "elementWeaponBack[source]") detachElementFromBone(elementWeaponBack[source]) destroyElement(elementWeaponBack[source]) elementWeaponBack[source] = false end end addEventHandler("onPlayerWeaponSwitch", getRootElement(), weaponSwitchBack) Donc voilà, j'espère que vous pourrez m'aider car j'ai fais des recherches, et j'ai pas trouvé Link to comment
pRemi Posted August 13, 2014 Share Posted August 13, 2014 Bonjour, Les erreurs s'affichent sur la console quand un joueur switch d'armes. C'est un problème connu, mais ça n'a pas d'impact sur les performances serveurs et le gameplay. Rémi Link to comment
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