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Command Help


mint3d

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Well, you can export the function "setVehicleDoorType" from the custom doors script and then use it like this:

addCommandHandler ( "scissor", 
    function ( ) 
        local veh = getPedOccupiedVehicle ( localPlayer ) 
        if ( veh ) then 
            exports [ "doors_script" ]:setVehicleDoorType ( veh, "scissor" ) 
        end 
    end 
) 

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