Nicolas ECM Posted August 8, 2014 Posted August 8, 2014 Hi all, i have one query about as one object produce damage, help with the functions please.
Max+ Posted August 8, 2014 Posted August 8, 2014 Hi all, i have one query about as one object produce damage, help with the functions please. Explain Better Please what do you want to do . - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Nicolas ECM Posted August 8, 2014 Author Posted August 8, 2014 I want to make an object created with createObject function can do damage to any player who touches the object.
Max+ Posted August 8, 2014 Posted August 8, 2014 'Event' : [url=https://wiki.multitheftauto.com/wiki/OnClientObjectDamage]https://wiki.multitheftauto.com/wiki/On ... jectDamage[/url] setElementHealth --- to players if they damage the Object - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Max+ Posted August 9, 2014 Posted August 9, 2014 ---ClientSide addEventHandler ( 'onClientObjectDamage', root, function ( _, attacker ) if ( getElementType ( attacker ) == 'player' ) then setElementHealth ( attacker, getElementHealth(attacker) - 5 ) outputChatBox ( 'You Lost -2 Health For Damaging the Object', attacker, 255, 0 , 0 ) end end ) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Nicolas ECM Posted August 9, 2014 Author Posted August 9, 2014 Id of object in serverside? local tiempo = 3500 addCommandHandler("doton",function( sourcePlayer ) if (getTickCount ( ) - tiempo > 5000) then outputChatBox("Doton Doryu Joheki",sourcePlayer,0,255,0,false) tiempo = getTickCount ( ) local x, y, z = getElementPosition ( sourcePlayer ) objeto = createObject ( 897, x, y, z - 8, 0, 90, 90 ) setTimer (destroyElement, 10000, 1, objeto) moveObject ( objeto, 8000, x, y - 8, z + 1 ) setPedAnimation( sourcePlayer , "freeweights", "gym_free_pickup", -1, true, false, false ) setTimer ( function ( ) setPedAnimation ( sourcePlayer ) end ,3000, 1 ) else outputChatBox("Debes esperar 5 segundos para poder utilizar este jutsu!",sourcePlayer,255,0,0,false) end end) this object should cause damage plis help.
Max+ Posted August 9, 2014 Posted August 9, 2014 Id of object in serverside? local tiempo = 3500 addCommandHandler("doton",function( sourcePlayer ) if (getTickCount ( ) - tiempo > 5000) then outputChatBox("Doton Doryu Joheki",sourcePlayer,0,255,0,false) tiempo = getTickCount ( ) local x, y, z = getElementPosition ( sourcePlayer ) objeto = createObject ( 897, x, y, z - 8, 0, 90, 90 ) setTimer (destroyElement, 10000, 1, objeto) moveObject ( objeto, 8000, x, y - 8, z + 1 ) setPedAnimation( sourcePlayer , "freeweights", "gym_free_pickup", -1, true, false, false ) setTimer ( function ( ) setPedAnimation ( sourcePlayer ) end ,3000, 1 ) else outputChatBox("Debes esperar 5 segundos para poder utilizar este jutsu!",sourcePlayer,255,0,0,false) end end) this object should cause damage plis help. no my code if you try to damage the object then your health will be -2 every time you damage the object .. - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Nicolas ECM Posted August 9, 2014 Author Posted August 9, 2014 ah ok how do for the object that is created cause damage?
Max+ Posted August 9, 2014 Posted August 9, 2014 ah ok how do for the object that is created cause damage? i really don't know how to make the object make damage , but i think my script does if you try to cause damage to object he will cause damage to you -5 health . - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
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