abod99119911 Posted August 4, 2014 Share Posted August 4, 2014 how to make team moving gate ? for base can any one here show me how to script it Link to comment
Mr_Moose Posted August 4, 2014 Share Posted August 4, 2014 Try this: http://games.albonius.com/index.php?topic=242.msg697#msg697 -- All gates and their data gate = { -- ObjectID closeX closeY closeZ openX openY openZ rotX rotY rotZ colX colY colZ colRad Group Scale [1]={ 11327, 1587.7, -1638.4, 14.8, 1587.7, -1638.4, 20, 0, 0, 90, 1588, -1638, 10, 10, "ISA", 1 }, [2]={ 10671, -1631, 688.4, 9.587, -1631, 688.4, 20.187, 0, 0, 90, -1631, 688, 7.187, 10, "ISA", 2 }, [3]={ 11327, 2334.6, 2443.7, 7.70, 2334.6, 2443.7, 15.70, 0, 0, -30, 2334.6, 2443.7, 5.70, 10, "ISA", 1.3 }, [4]={ 11327, 2294, 2497.4, 5.3, 2294, 2497.4, 14.3, 0, 0, 0, 2294, 2497.6, 4.3, 15, "ISA", 1.2 }, } -- Global data members gates = { } cols = { } ocpenSpeed = 3000 -- Add all gates function mapLoad ( name ) for k=1, #gate do -- Create objects local gat = createObject( gate[k][1], gate[k][2], gate[k][3], gate[k][4], gate[k][8], gate[k][9], gate[k][10] ) local col = createColCircle( gate[k][11], gate[k][12], gate[k][13], gate[k][14] ) setObjectScale( gat, gate[k][16] ) -- Assign arrays of object pointers gates[col] = gat cols[col] = k -- Add event handlers addEventHandler("onColShapeHit", col, openGate ) addEventHandler("onColShapeLeave", col, closeGate ) end end addEventHandler ( "onResourceStart", getResourceRootElement(), mapLoad ) -- Gates open function openGate(player) local ID = cols[source] if isElement(player) and ( getElementData(player, "Group" ) == gate[ID][15] or getElementData(player, "Group" ) == "ACRP" ) or getPlayerTeam(player) == getTeamFromName("Staff") then moveObject(gates[source], ocpenSpeed, gate[ID][5], gate[ID][6], gate[ID][7] ) end end -- Gates close function closeGate(player) local ID = cols[source] if isElement(player) and ( getElementData(player, "Group" ) == gate[ID][15] or getElementData(player, "Group" ) == "ACRP" ) or getPlayerTeam(player) == getTeamFromName("Staff") then moveObject(gates[source], ocpenSpeed, gate[ID][2], gate[ID][3], gate[ID][4] ) end end Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now