crazyde21 Posted August 4, 2014 Share Posted August 4, 2014 When I create a GUI font and "guiSetFont" Everything is OK! But when I use other languages, such as Chinese, "guiSetFont" The Chinese have no effect! But English there is the effect!? Why? How to solve? Or "mtasa" not compatible? ————————————Gorgeous dividing line—————————————— Note: I use tool call "Font Creator" I tried one approach: that is, edit "TTF" file !!! Yes, you heard wrong when I edit "TTF" I found other languages (Chinese)! Then: I right-click a word (Chinese) and click Properties,—> map—> I found the map Chinese fonts are Type "Unicode"! Such as "幼" is the word, it's "Unicode == $5E7C" (\ u5e7c) ~~(CJK Unified Ideographs) When I enter the "幼" is the word in the game, it does not change the system font ~ is ~ But when i use the Unicode "Basic Latin" it can work! As such I try to replace "Basic Latin" "CJK Unified Ideographs", For example, I copied a Chinese word and I covered the "ABCDEFG" then enter "A B C D E F G" in the game, it will work!! Then "ABCDEFG" will change to "幼幼幼幼幼幼幼", is the game in which he Compatible "Basic Latin" ————————————Gorgeous dividing line—————————————— This in the end how to do? Let "TTF" font directly compatible with other languages (Chinese)? Link to comment
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