EH10 Posted August 2, 2014 Share Posted August 2, 2014 local gTable = { [ 1 ] = { text = "الدائري", dimension = 0, x = -3275.85913, y = -2971.42334, z = 499.37030, lookAtX = -3292.92065, lookAtY = -2853.30176, lookAtZ = 482.50317 }, [ 2 ] = { text = "النخيل", dimension = 0, x = 1873.07971, y = 825.39416, z = 29.59185, lookAtX = 1797.5855712891, lookAtY = 830.97955322266, lookAtZ = 10.664346694946 }, [ 3 ] = { text = "البدايه", dimension = 0, x = -3070.94921, y = -3083.84301, z = 45.22809, lookAtX = -3072.5554199219, lookAtY = -3000.345703125, lookAtZ = 5 } }; local i = 1; local screen = { guiGetScreenSize( ) }; function swingBettwenArrow( key ) if key == "arrow_l" then if i == 1 then i = #gTable; else i = i - 1; end else if i == #gTable then i = 1; else i = i + 1; end end fadeCamera( true ); end bindKey ( "arrow_l", "down", swingBettwenArrow ); bindKey ( "arrow_r", "down", swingBettwenArrow ); function enterTheDimension( Key ) if Key == "enter" then setElementDimension( localPlayer, gTable[i].dimension ); if gTable[i].text == "الدائري" then setElementPosition(localPlayer, 1797.5855712891,830.97955322266,10.664346694946) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) elseif gTable[i].text == "النخيل" then setElementPosition(localPlayer, -2541.21655, -2897.66601, 18.39924) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) elseif gTable[i].text == "البدايه" then setElementPosition(localPlayer, -3070.94921, -3083.84301, 45.22809) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) end end end bindKey( "enter", "down", enterTheDimension ); function look () dxDrawText( gTable[i].text, screen[ 1 ] / 2 - dxGetTextWidth( gTable[i].text, 1, "arial" ) / 2, screen[ 2 ] / 2 + 128, screen[ 1 ], screen[ 2 ], tocolor( 255, 255, 255, 255), 1, "arial", "left", "top", false, false, false, true ); setCameraMatrix( gTable[i].x, gTable[i].y, gTable[i].z, gTable[i].lookAtX, gTable[i].lookAtY, gTable[i].lookAtZ ); end addEventHandler( "onClientRender", root, look) Link to comment
nxFairlywell Posted August 2, 2014 Share Posted August 2, 2014 فيه ذي ; وفيه ذي ------ وفيه ذي | وفيه ذي ! وفيه ذي $ وفيه ذي @ اختار لك توقيع وحطه :lol: Link to comment
™!>VàLéNTiNô<!™ Posted August 3, 2014 Author Share Posted August 3, 2014 (edited) local gTable = { [ 1 ] = { text = "الدائري", dimension = 0, x = -3275.85913, y = -2971.42334, z = 499.37030, lookAtX = -3292.92065, lookAtY = -2853.30176, lookAtZ = 482.50317 }, [ 2 ] = { text = "النخيل", dimension = 0, x = 1873.07971, y = 825.39416, z = 29.59185, lookAtX = 1797.5855712891, lookAtY = 830.97955322266, lookAtZ = 10.664346694946 }, [ 3 ] = { text = "البدايه", dimension = 0, x = -3070.94921, y = -3083.84301, z = 45.22809, lookAtX = -3072.5554199219, lookAtY = -3000.345703125, lookAtZ = 5 } }; local i = 1; local screen = { guiGetScreenSize( ) }; function swingBettwenArrow( key ) if key == "arrow_l" then if i == 1 then i = #gTable; else i = i - 1; end else if i == #gTable then i = 1; else i = i + 1; end end fadeCamera( true ); end bindKey ( "arrow_l", "down", swingBettwenArrow ); bindKey ( "arrow_r", "down", swingBettwenArrow ); function enterTheDimension( Key ) if Key == "enter" then setElementDimension( localPlayer, gTable[i].dimension ); if gTable[i].text == "الدائري" then setElementPosition(localPlayer, 1797.5855712891,830.97955322266,10.664346694946) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) elseif gTable[i].text == "النخيل" then setElementPosition(localPlayer, -2541.21655, -2897.66601, 18.39924) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) elseif gTable[i].text == "البدايه" then setElementPosition(localPlayer, -3070.94921, -3083.84301, 45.22809) setCameraTarget(localPlayer) removeEventHandler( "onClientRender", root, look) end end end bindKey( "enter", "down", enterTheDimension ); function look () dxDrawText( gTable[i].text, screen[ 1 ] / 2 - dxGetTextWidth( gTable[i].text, 1, "arial" ) / 2, screen[ 2 ] / 2 + 128, screen[ 1 ], screen[ 2 ], tocolor( 255, 255, 255, 255), 1, "arial", "left", "top", false, false, false, true ); setCameraMatrix( gTable[i].x, gTable[i].y, gTable[i].z, gTable[i].lookAtX, gTable[i].lookAtY, gTable[i].lookAtZ ); end addEventHandler( "onClientRender", root, look) مشكور اخى اسف على تعبك كل شى شغال ناقص اعدل عليه حتى يشتغل على كودى Edited August 3, 2014 by Guest Link to comment
hassan.k.s.a Posted August 4, 2014 Share Posted August 4, 2014 ; ذي العلآمه phpومتعود عليها مو مشكله يحطها عشآن لايختبص لما يبرمج فـ لغةphpمالهآ فآيده لاكن الي يبرمج phpلأنه لها تأثير ف لغة لاكن هنا كثير يستخدمون هالعلآمه ع الفآضي Link to comment
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