Narutimmy Posted July 30, 2014 Share Posted July 30, 2014 Hola bueno amm ise este Script la idea es que cuando entre a la ColShape si tienes el Skin 260 no pase nada, pero si tienes cualquier otro Te aumentel a Mutacion de 10 en 10 cada 10 segundos. Pero nose que pasa que aonque tenga el 260 igual me la aumenta... o en ocaciones mueres y la sigue aumentando CLiente local Area = createColCircle ( 1481.2875976563,-1655.6435546875, 1000 ) function Mutacion (pHitElement) local ID = (getElementModel(pHitElement)) local Mutta = getElementData(pHitElement,"Mutacion") or 0 if getElementType( pHitElement ) == 'player' then Muta = setTimer(Mutacion,10000,0) if ID == 260 then return else setElementData(pHitElement,"Mutacion", Mutta + 10) if Mutta >= 100 then ---setElementData(localPlayer,"blood",5) setElementData(pHitElement,"bleeding",500) elseif Mutta >= 50 then setElementData(pHitElement,"bleeding",200) ---setElementData(localPlayer,"pain",true) end end end end addEventHandler('onClientColShapeHit', Area, Mutacion) addEventHandler('onClientColShapeLeave', Area, function (pHitElement) if getElementType( pHitElement ) == 'player' then if Muta then killTimer(Muta) end end end ) addEventHandler('onClientPlayerWasted', root, function () killTimer(Muta) setElementData(localPlayer,"Mutacion",0) end ) Link to comment
jeffry4 Posted July 30, 2014 Share Posted July 30, 2014 Prueba esto: local Area = createColCircle ( 1481.2875976563,-1655.6435546875, 1000 ) function Mutacion (pHitElement) local ID = getElementModel(pHitElement) local Mutta = getElementData(pHitElement,"Mutacion") or 0 if getElementType(pHitElement) == 'player' then Muta = setTimer(Mutacion,10000,0) if ID == 260 then return else setElementData(pHitElement,"Mutacion", Mutta + 10) if Mutta >= 100 then ---setElementData(localPlayer,"blood",5) setElementData(pHitElement,"bleeding",500) elseif Mutta >= 50 then setElementData(pHitElement,"bleeding",200) ---setElementData(localPlayer,"pain",true) end end end end addEventHandler('onClientColShapeHit', Area, Mutacion) addEventHandler('onClientColShapeLeave', Area, function (pHitElement) if getElementType( pHitElement ) == 'player' then if Muta then killTimer(Muta) end end end ) addEventHandler('onClientPlayerWasted', root, function () killTimer(Muta) setElementData(localPlayer,"Mutacion",0) end ) Link to comment
Narutimmy Posted July 30, 2014 Author Share Posted July 30, 2014 Que modificastes ? no noto cambio... EDIT: Elimine todo y lo ise de otra forma y listo Funcionando Link to comment
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