^#Dream Posted July 29, 2014 Share Posted July 29, 2014 السلام عليكم انا عندي ذا السكربت vehicles = {} function toggleFlashingLights ( thePlayer, key, keyState ) if getPlayerOccupiedVehicleSeat ( thePlayer ) == 0 then if vehicles[getPlayerOccupiedVehicle ( thePlayer )] then killTimer ( vehicles[getPlayerOccupiedVehicle ( thePlayer )] ) vehicles[getPlayerOccupiedVehicle ( thePlayer )] = nil else vehicles[getPlayerOccupiedVehicle ( thePlayer )] = setTimer ( toggleVehicleLights, 250, 0, getPlayerOccupiedVehicle ( thePlayer ) ) end end end addCommandHandler ( "ff", toggleFlashingLights ) bindKey ( "]", "down", toggleFlashingLights ) function toggleVehicleLights ( car ) if ( getVehicleOverrideLights ( car ) ~= 2 ) then setVehicleOverrideLights ( car, 2 ) else setVehicleOverrideLights ( car, 1 ) end end انا مسوي بند كي بس مازبط اضغط د مايدق فلشر الديبق مايقول شي # Link to comment
Max+ Posted July 29, 2014 Share Posted July 29, 2014 (edited) --- serverside , vehicles = {} function toggleFlashingLights ( thePlayer) if getPedOccupiedVehicleSeat ( thePlayer ) == 0 then if vehicles[getPedOccupiedVehicleSeat( thePlayer )] then killTimer ( vehicles[getPedOccupiedVehicle ( thePlayer )] ) vehicles[getPedOccupiedVehicle( thePlayer )] = nil else vehicles[getPedOccupiedVehicle ( thePlayer )] = setTimer ( toggleVehicleLights, 250, 0, getPedOccupiedVehicle ( thePlayer ) ) end end end addCommandHandler ( "ff", toggleFlashingLights ) bindKey(source,"]","down",toggleFlashingLights) function toggleVehicleLights ( car ) if ( getVehicleOverrideLights ( car ) ~= 2 ) then setVehicleOverrideLights ( car, 2 ) else setVehicleOverrideLights ( car, 1 ) end end Edited @ Edited July 29, 2014 by Guest Link to comment
TAPL Posted July 29, 2014 Share Posted July 29, 2014 Server - Syntax 1 bindKey ( player thePlayer, string key, string keyState, function handlerFunction, [ var arguments, ... ] ) Link to comment
Max+ Posted July 29, 2014 Share Posted July 29, 2014 Server - Syntax 1 bindKey ( player thePlayer, string key, string keyState, function handlerFunction, [ var arguments, ... ] ) تم :] Link to comment
abu5lf Posted July 29, 2014 Share Posted July 29, 2014 مايصلح تحطه كذا thePlayer غير معرف ابحث في الاقسام انا قد سويت طريقتين ملاحظة: أرجو منك عدم وضع الكود الا بعد تجريبة Link to comment
Max+ Posted July 29, 2014 Share Posted July 29, 2014 مايصلح تحطه كذا thePlayer غير معرف ابحث في الاقسام انا قد سويت طريقتين ملاحظة: أرجو منك عدم وضع الكود الا بعد تجريبة غيرته الى سورس هو كان مستخدم فنكشنات قديمه . . وحولتها وماشفت شي بالكود غير كذا . Link to comment
TAPL Posted July 29, 2014 Share Posted July 29, 2014 مايصلح تحطه كذا thePlayer غير معرف ابحث في الاقسام انا قد سويت طريقتين ملاحظة: أرجو منك عدم وضع الكود الا بعد تجريبة غيرته الى سورس هو كان مستخدم فنكشنات قديمه . . وحولتها وماشفت شي بالكود غير كذا . سورس معرف وين؟ ههههههه الأفضل تجرب كودك قبل ما تطرحه Link to comment
jafar Posted July 29, 2014 Share Posted July 29, 2014 مايصلح تحطه كذا thePlayer غير معرف ابحث في الاقسام انا قد سويت طريقتين ملاحظة: أرجو منك عدم وضع الكود الا بعد تجريبة غيرته الى سورس هو كان مستخدم فنكشنات قديمه . . وحولتها وماشفت شي بالكود غير كذا . سورس معرف وين؟ ههههههه الأفضل تجرب كودك قبل ما تطرحه المشكلة انه مسوي الكود صح هنا --- سيرفر addEventHandler("onPlayerJoin",root, function () bindKey(source,"F1","down",showGUI) end) addEventHandler("onResourceStart",resourceRoot, function () for index, player in ipairs(getElementsByType("player")) do bindKey(player,"F1","down",showGUI) end end) function showGUI(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Admin")) then triggerClientEvent(thePlayer,"toggleGUI",thePlayer) else outputChatBox("You must be an admin",thePlayer,255,0,0) end end -- كلينت wnd = guiCreateWindow(358, 338, 299, 99, "Out/on/ jobs", false) guiWindowSetSizable(wnd, false) guiSetVisible ( wnd, false ) button1 = guiCreateButton(10, 23, 118, 66, "Start Shift", false, wnd) guiSetProperty(button1, "NormalTextColour", "FF10F40A") button2 = guiCreateButton(171, 23, 118, 66, "out Shift", false, wnd) guiSetProperty(button2, "NormalTextColour", "FF10F40A") function toggleGUI() if guiGetVisible(wnd) == true then guiSetVisible(wnd,false) showCursor(false) else guiSetVisible(wnd,true) showCursor(true) end end addEvent("toggleGUI",true) addEventHandler("toggleGUI",root,toggleGUI) Link to comment
AboShanab Posted August 18, 2014 Share Posted August 18, 2014 Max+ : vehicles = {} function toggleVehicleLights ( car ) if ( getVehicleOverrideLights ( car ) ~= 2 ) then setVehicleOverrideLights ( car, 2 ) else setVehicleOverrideLights ( car, 1 ) end end function toggleFlashingLights ( thePlayer ) if isPedInVehicle ( thePlayer ) then if getPedOccupiedVehicleSeat ( thePlayer ) == 0 then if vehicles[getPedOccupiedVehicle ( thePlayer )] then killTimer ( vehicles[getPedOccupiedVehicle ( thePlayer )] ) vehicles[getPedOccupiedVehicle( thePlayer )] = nil else vehicles[getPedOccupiedVehicle ( thePlayer )] = setTimer ( toggleVehicleLights, 250, 0, getPedOccupiedVehicle ( thePlayer ) ) end end end end addCommandHandler ( "ff", toggleFlashingLights ) addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _,v in ipairs ( getElementsByType ( "player" ) ) do bindKey ( v, "]", "down", toggleFlashingLights ) end end) addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "]", "down", toggleFlashingLights ) end) Link to comment
^#Dream Posted August 18, 2014 Author Share Posted August 18, 2014 ^ الله يعطيك العافيةة Link to comment
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