Furious^ONE! Posted July 25, 2014 Posted July 25, 2014 I have problem with my script , help me please when I started not working addEvent("freeze", true) addEventHandler("freeze", root, function (player) setPedAnimation ( source, "SHOP", "SHP_Rob_Handsup", -1, true, false, false ) setElementFrozen(player, true) outputChatBox("Player "..getPlayerName(source).."was handcuffed by "..getPlayerName(source)..".",source, 255,241,0) end) addCommandHandler ( "handcuff", (player) )
Castillo Posted July 25, 2014 Posted July 25, 2014 That doesn't really make much sense. You got there: "player" and "source". You also used addEvent and addEventHandler, but it doesn't make any sense, because you also used addCommandHandler ( in a wrong way by the way ). San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted July 25, 2014 Posted July 25, 2014 Well, it would help if you told us what you are trying to do. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Furious^ONE! Posted July 25, 2014 Author Posted July 25, 2014 I want the command "/men" freeze a player with a animation handsup and with a sentence outputChatBox ("Player" .. getPlayerName (source) .. "Was handcuffed by" getPlayerName .. (source) .. "." Source, 255.241 , 0)
Castillo Posted July 26, 2014 Posted July 26, 2014 addCommandHandler ( "handcuff", function ( thePlayer, _, who ) local target = getPlayerFromName ( who ) -- Get the player from it's name if ( target ) then -- If the player exists setPedAnimation ( target, "SHOP", "SHP_Rob_Handsup", -1, true, false, false ) -- Set his/her animation setElementFrozen ( target, true ) -- Free him/her outputChatBox ( "Player ".. getPlayerName ( target ) .." was handcuffed by ".. getPlayerName ( thePlayer ) ..".", root, 255, 241, 0 ) -- Output a global message end end ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Furious^ONE! Posted July 26, 2014 Author Posted July 26, 2014 addCommandHandler ( "handcuff", function ( thePlayer, _, who ) if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "Police" ) ) then local target = getPlayerFromName ( who ) -- Get the player from it's name if ( target ) then -- If the player exists setPedAnimation ( target, "SHOP", "SHP_Rob_Handsup", -1, true, false, false ) -- Set his/her animation setElementFrozen ( target, true ) -- Free him/her outputChatBox ( "Player ".. getPlayerName ( target ) .." was handcuffed by ".. getPlayerName ( thePlayer ) ..".", root, 255, 241, 0 ) -- Output a global message end end ) i'm add the code : if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "Police" ) ) then but not working.. ERROR CODE : [2014-07-26 14:47:06] SCRIPT ERROR: @Handcuff/cuff.lua:2: unexpected symbol near 'if' [2014-07-26 14:47:06] ERROR: Loading script failed: @Handcuff/cuff.lua:2: unexpected symbol near 'if' [2014-07-26 14:47:06] SCRIPT ERROR: @Handcuff/release.lua:2: unexpected symbol near 'if' [2014-07-26 14:47:06] ERROR: Loading script failed: @Handcuff/release.lua:2: unexpected symbol near 'if'
Max+ Posted July 27, 2014 Posted July 27, 2014 addCommandHandler ( "handcuff", function ( thePlayer, _, who ) if isObjectInACLGroup ( "user.".. getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "Police" ) ) then local target = getPlayerFromName ( who ) -- Get the player from it's name if ( target ) then -- If the player exists setPedAnimation ( target, "SHOP", "SHP_Rob_Handsup", -1, true, false, false ) -- Set his/her animation setElementFrozen ( target, true ) -- Free him/her outputChatBox ( "Player ".. getPlayerName ( target ) .." was handcuffed by ".. getPlayerName ( thePlayer ) ..".", root, 255, 241, 0 ) -- Output a global message end end end ) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
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