Chris!i! Posted July 19, 2014 Share Posted July 19, 2014 (edited) Hello everyone i'm a trial scripter and made my second script i just need an easy help with the Button "Close" i want it like when i press it it close everything like this exp : guiSetVisible(theWindow, false) showCursor(false) and the gui close and the cursor dont be showed anymore plz help this is the code local Marker = createMarker(1577, -1014, 24,"cylinder", 2, 255, 255, 255, 255) GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientMarkerHit", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(329, 47, 730, 683, "Walking Style", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(24, 42, 166, 123, "Sneak", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "sa-header") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF9C0003") GUIEditor.button[2] = guiCreateButton(193, 0, 89, 65, "", false, GUIEditor.button[1]) GUIEditor.button[3] = guiCreateButton(227, 45, 170, 120, "Sexy Woman", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "sa-header") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FF9D0003") GUIEditor.button[4] = guiCreateButton(439, 50, 191, 112, "Blind Man", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "sa-header") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FF9D0003") GUIEditor.button[5] = guiCreateButton(24, 191, 166, 119, "Drunk Guy", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "sa-header") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FF9D0003") GUIEditor.button[6] = guiCreateButton(228, 203, 169, 117, "PrO", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[6], "sa-header") guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FF9D0003") GUIEditor.button[7] = guiCreateButton(453, 207, 177, 111, "Default", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[7], "sa-header") guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FF9D0003") GUIEditor.button[8] = guiCreateButton(26, 340, 164, 118, "SWAT", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[8], "sa-header") guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FF9D0003") GUIEditor.button[9] = guiCreateButton(226, 344, 171, 114, "JetPack", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[9], "sa-header") guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FF9D0003") GUIEditor.button[10] = guiCreateButton(455, 343, 175, 115, "Man", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[10], "sa-header") guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FF9C0003") GUIEditor.button[11] = guiCreateButton(27, 493, 163, 121, "FatMan", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[11], "sa-header") guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FF9C0003") GUIEditor.button[12] = guiCreateButton(226, 495, 171, 119, "Gang 1", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[12], "sa-header") guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FF9C0003") GUIEditor.button[13] = guiCreateButton(459, 493, 171, 121, "Gang 2", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[13], "sa-header") guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF9C0003") GUIEditor.label[14] = guiCreateLabel(31, 621, 599, 56, "Walking Style Script By Ghost", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[14], "sa-header") guiLabelSetColor(GUIEditor.label[14], 0, 155, 154) GUIEditor.button[15] = guiCreateButton(662, 358, 58, 83, "Close", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[15], "clear-normal") guiSetProperty(GUIEditor.button[15], "NormalTextColour", "FF430001") end ) function markerhit(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then if not guiGetVisible(theWindow) then guiSetVisible(theWindow, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", Marker, markerhit) Edited July 19, 2014 by Guest Link to comment
12p Posted July 19, 2014 Share Posted July 19, 2014 Add an event handler to the onClientGUIClick event, attach it to GUIEditor.button[15] and then use those functions within the handler function. You can read more about how addEventHandler works at https://wiki.multitheftauto.com/wiki/AddEventHandler Link to comment
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