kuwalda Posted July 15, 2014 Share Posted July 15, 2014 Hi. Is is possible and if it is, how can I make "player ghost cars"? With that I mean - you can see players model, nickname and car he is in, but when you drive trough him - you don`t actually hit him, you can just drive trough him. They would overlap or something like that. Is it possible and if so - which functions should I use? Link to comment
AfuSensi Posted July 15, 2014 Share Posted July 15, 2014 You can make it with this function: https://wiki.multitheftauto.com/wiki/Se ... idableWith Link to comment
_DrXenon Posted July 16, 2014 Share Posted July 16, 2014 But this may disable the movement of the car. Link to comment
Wisam Posted July 17, 2014 Share Posted July 17, 2014 function disableVehicleCollisionsNearPlayer(thePlayer, maxDistance) local playerX, playerY, playerZ = getElementPosition(thePlayer) local vehicles = getElementsByType("vehicle") for k,v in ipairs(vehicles) do local vehicleX, vehicleY, vehicleZ = getElementPosition(v) -- get the distance between the player and the vehicle: local distance = getDistanceBetweenPoints3D(vehicleX, vehicleY, vehicleZ, playerX, playerY, playerZ) if (distance <= maxDistance) then -- disable collisions for the vehicle setElementCollisionsEnabled(v, false) end end end Link to comment
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