roaddog Posted July 10, 2014 Share Posted July 10, 2014 Hai I got a lil problem with this custom wanted level. error says attempt to compare number with nil function handleVehicleDamage(attacker, weapon, loss, x, y, z, tyre) -- Protect law and staff from getting wanted local hasWantedPlayersInside = false local occupants = getVehicleOccupants( source ) local vx,vy,vz = getElementPosition( source ) local px,py,pz = getElementPosition( localPlayer ) local dist = getDistanceBetweenPoints3D( vx,vy,vz, px,py,pz ) if occupants then for seat, occupant in pairs(occupants) do if getElementType(occupant) == "player" then if tonumber(getElementData(occupant,"Wanted")) > 0 then ----- this line gives error hasWantedPlayersInside = true end end end end Link to comment
manawydan Posted July 10, 2014 Share Posted July 10, 2014 getElementData can return nil if no is set. try function handleVehicleDamage(attacker, weapon, loss, x, y, z, tyre) -- Protect law and staff from getting wanted local hasWantedPlayersInside = false local occupants = getVehicleOccupants( source ) local vx,vy,vz = getElementPosition( source ) local px,py,pz = getElementPosition( localPlayer ) local dist = getDistanceBetweenPoints3D( vx,vy,vz, px,py,pz ) if occupants then for seat, occupant in pairs(occupants) do if getElementType(occupant) == "player" then if (tonumber(getElementData(occupant,"Wanted")) or 0) > 0 then ----- this line gives error hasWantedPlayersInside = true else outputChatBox("No data, or data<0",root) end end end end Link to comment
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