cheez3d Posted July 10, 2014 Posted July 10, 2014 (edited) Is there any way you can replace the files from player.img (like legs.dff, neck.dff) using engineReplaceModel()? Are there any IDs for body parts? Edited July 10, 2014 by Guest
John Smith Posted July 10, 2014 Posted July 10, 2014 in GTA:SA Singleplayer,yes in MTA:SA,no If you find my post useful or if it helped you, please like my post Ingame name: ZoeN
-.Paradox.- Posted July 10, 2014 Posted July 10, 2014 Yes it's possible. If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
Max+ Posted July 10, 2014 Posted July 10, 2014 i think you can by using these functions engineReplaceModel engineLoadDFF - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
cheez3d Posted July 10, 2014 Author Posted July 10, 2014 Please read the question before posting... I edited it, I'm looking for the IDs, if there are any.
-.Paradox.- Posted July 10, 2014 Posted July 10, 2014 Please read the question before posting... I edited it, I'm looking for the IDs, if there are any. https://wiki.multitheftauto.com/wiki/Clo ... ponent_IDs If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
cheez3d Posted July 11, 2014 Author Posted July 11, 2014 This only works for textures unfortunately. I can't replace the models.
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