Jump to content

(HELP)not work script notifications


Recommended Posts

Well, Try :

I didn't try it, as i didn't download it... But you may try this:

exports.notifications:showBox("info","text") for first message type...

exports.notifications:showBox("error","text") for second message type...

exports.notifications:showBox("warning","text") for third message type...

Link to comment

does not work, look here let the entire script of how I'm doing:

addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()), 
function() 
  local allGreenzones = getElementsByType ("radararea") 
  for i,v in ipairs (allGreenzones) do 
    local r,g,b,a = getRadarAreaColor (v) 
    if (r == 0) and (g == 255) and (b == 0) and (a == 127) then 
      local x,y = getElementPosition (v) 
      local sx,sy = getRadarAreaSize (v) 
      local col = createColCuboid (x,y, -50, sx,sy, 7500) 
      setElementID (col, "greenzoneColshape") 
    end 
  end 
end) 
  
addEventHandler ("onColShapeHit", getRootElement(),  
function(hitElement, matchingDimension) 
  if (isElement(hitElement)) and (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    exports.notifications:showBox("info","ZonaProtegida") 
    toggleControl (hitElement, "fire", false) 
    toggleControl (hitElement, "next_weapon", true) 
    toggleControl (hitElement, "previous_weapon", true) 
    toggleControl (hitElement, "aim_weapon", false) 
    toggleControl (hitElement, "vehicle_fire", false) 
    showPlayerHudComponent (hitElement, "ammo", false) 
    showPlayerHudComponent (hitElement, "weapon", false) 
    triggerClientEvent (hitElement, "enableGodMode", hitElement) 
    outputDebugString (getPlayerName(hitElement) .. " has entered the greenzone") 
  end 
end) 
  
addEventHandler ("onColShapeLeave", getRootElement(),  
function(leaveElement, matchingDimension) 
  if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then 
    outputChatBox ("Usted salio de la zona Protegida", leaveElement, 255, 0, 0, false) 
    toggleControl (leaveElement, "fire", true) 
    toggleControl (leaveElement, "next_weapon", true) 
    toggleControl (leaveElement, "previous_weapon", true) 
    toggleControl (leaveElement, "aim_weapon", true) 
    toggleControl (leaveElement, "vehicle_fire", true) 
    showPlayerHudComponent (leaveElement, "ammo", true) 
    showPlayerHudComponent (leaveElement, "weapon", true) 
    triggerClientEvent (leaveElement, "disableGodMode", leaveElement) 
    outputDebugString (getPlayerName(leaveElement) .. " has left the greenzone") 
  end 
end) 

Link to comment
  • Moderators

This is serverside, not clientside.

So:

exports.notifications:showBox(hitElement,"info","ZonaProtegida") 

As you can see in the script:(serverside)

function showBox(player, value, str) 
    if isElement(player) then 
        triggerClientEvent(player, "CreateBox", getRootElement(), value, str) 
    end 
end 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...