lucascba Posted July 4, 2014 Share Posted July 4, 2014 Hello community, I would like to know how to use the script and tried to notifications for exports ['notifications']: showBox ("info", "test") and does not work, how do I run? this is the resource: https://community.multitheftauto.com/index.php?p= ... ls&id=5812 PD:sorry for my bad English Link to comment
_DrXenon Posted July 4, 2014 Share Posted July 4, 2014 Well, Try : I didn't try it, as i didn't download it... But you may try this: exports.notifications:showBox("info","text") for first message type... exports.notifications:showBox("error","text") for second message type... exports.notifications:showBox("warning","text") for third message type... Link to comment
lucascba Posted July 4, 2014 Author Share Posted July 4, 2014 does not work, look here let the entire script of how I'm doing: addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()), function() local allGreenzones = getElementsByType ("radararea") for i,v in ipairs (allGreenzones) do local r,g,b,a = getRadarAreaColor (v) if (r == 0) and (g == 255) and (b == 0) and (a == 127) then local x,y = getElementPosition (v) local sx,sy = getRadarAreaSize (v) local col = createColCuboid (x,y, -50, sx,sy, 7500) setElementID (col, "greenzoneColshape") end end end) addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchingDimension) if (isElement(hitElement)) and (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then exports.notifications:showBox("info","ZonaProtegida") toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", true) toggleControl (hitElement, "previous_weapon", true) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) outputDebugString (getPlayerName(hitElement) .. " has entered the greenzone") end end) addEventHandler ("onColShapeLeave", getRootElement(), function(leaveElement, matchingDimension) if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("Usted salio de la zona Protegida", leaveElement, 255, 0, 0, false) toggleControl (leaveElement, "fire", true) toggleControl (leaveElement, "next_weapon", true) toggleControl (leaveElement, "previous_weapon", true) toggleControl (leaveElement, "aim_weapon", true) toggleControl (leaveElement, "vehicle_fire", true) showPlayerHudComponent (leaveElement, "ammo", true) showPlayerHudComponent (leaveElement, "weapon", true) triggerClientEvent (leaveElement, "disableGodMode", leaveElement) outputDebugString (getPlayerName(leaveElement) .. " has left the greenzone") end end) Link to comment
Moderators IIYAMA Posted July 4, 2014 Moderators Share Posted July 4, 2014 This is serverside, not clientside. So: exports.notifications:showBox(hitElement,"info","ZonaProtegida") As you can see in the script:(serverside) function showBox(player, value, str) if isElement(player) then triggerClientEvent(player, "CreateBox", getRootElement(), value, str) end end Link to comment
lucascba Posted July 4, 2014 Author Share Posted July 4, 2014 worked for me thanks, but as I do to put it in another resource, for example a Job? Link to comment
_DrXenon Posted July 4, 2014 Share Posted July 4, 2014 Use the functions i mentioned in client file And the functions iiyama mentioned in serverside files Link to comment
lucascba Posted July 4, 2014 Author Share Posted July 4, 2014 thanks helped me with my problem. Link to comment
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