John Smith Posted June 30, 2014 Share Posted June 30, 2014 how can i make default headshot respond quicker with no delay? if i shoot player's head,player will die after 500ms of the shot i made,but how can i make this process faster? this is the default headshot resource code addEvent "onPlayerHeadshot" addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if result == true then killPed(source, attacker, weapon, bodypart) end end end ) Link to comment
Castillo Posted July 1, 2014 Share Posted July 1, 2014 I don't think you can, since that delay is surely due to lag. Link to comment
Max+ Posted July 1, 2014 Share Posted July 1, 2014 you can't if they delay that's because the lag on the server , you must fix the server and make sure it's on great hosting Link to comment
Moderators IIYAMA Posted July 1, 2014 Moderators Share Posted July 1, 2014 @Max+ Servers are most of the time fine, clients are not. @John Smith Try this ugly, disgusting and laggy resource: https://community.multitheftauto.com/in ... ls&id=1600 and it may go a bit faster. I don't recommend it, but it is the only resource next to my syncro which does have faster headshots. Link to comment
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