Ascla Posted June 28, 2014 Share Posted June 28, 2014 (edited) Hey guys, I need your help for use the function call. My script : function hunter(pickupID, pickupType, vehicleModel) if (pickupType == "vehiclechange") then if (vehicleModel == 425) then outputDebugString ("Hunter !") call(getResourceFromName("race_toptimes"), "SMaptimes:getTimeForPlayer", source ) end end end addEventHandler('onPlayerPickUpRacePickup', source, hunter) addEvent('onPlayerPickUpRacePickup', true) function SMaptimes:getTimeForPlayer(player) outputDebugString("Function getTimeForPlayer appelé !") local i = self:getIndexForPlayer( player ) if not i then return false end return self.dbTable.rows[i].timeMs end TopTime meta : ... <export function="SMaptimes:getTimeForPlayer" type="server"/> ... I got this error : ERROR: attempt to call a nil valueERROR: [gamemodes]/..../main.lua:212: call: failed to call 'race_toptimes:SMaptimes:getTimeForPlayer Thank for your help, Edited June 28, 2014 by Guest Link to comment
Anubhav Posted June 28, 2014 Share Posted June 28, 2014 Make sure resource "race_toptimes" is running. Link to comment
Ascla Posted June 28, 2014 Author Share Posted June 28, 2014 Resource running because I got the Debug "outputDebugString("Function getTimeForPlayer appelé !")". Link to comment
codeluaeveryday Posted June 28, 2014 Share Posted June 28, 2014 Quite the problem you have here bro, I think it has to do with the Map Times using OOP. I'm going to give you a small edit and we will see if it works. In the "race_toptimes" resource, add this near the getTimeForPlayer function: local callTimeForPlayer = function(player) sMaptimes:getTimeForPlayer(player) end In the "race_toptimes" resource, export the callTimeForPlayer function. We can now modify your original script: function hunter(pickupID, pickupType, vehicleModel) if (pickupType == "vehiclechange") then if (vehicleModel == 425) then outputDebugString ("Hunter !") call(getResourceFromName("race_toptimes"), "callTimeForPlayer", source ) end end end addEvent('onPlayerPickUpRacePickup', true) addEventHandler('onPlayerPickUpRacePickup', source, hunter) Let me know of your findings, this problem intrigues me. Link to comment
Ascla Posted June 28, 2014 Author Share Posted June 28, 2014 I tryed your code but i have always the same error Thank for your help ERROR: attempt to call a nil valueERROR: [gamemodes]/..../main.lua:212: call: failed to call 'race_toptimes:callTimeForPlayer Link to comment
Ascla Posted June 28, 2014 Author Share Posted June 28, 2014 I find a solution. I've transfer the script file who called in the script file who was called. I just use the function : TriggerEvent Thanks you so much. Link to comment
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