gghvcffcv Posted June 23, 2014 Posted June 23, 2014 local Marker = createMarker ( 2048.68848, 1474.93945, 9.67188, "cylinder", 10.0, 155, 0, 0, 150, getRootElement( ) ) function elLoco() setPlayerWantedLevel ( source, 3 ) end addEventHandler ("onMarkerHit", Marker, elLoco) what's wrong
Baseplate Posted June 23, 2014 Posted June 23, 2014 The source of onMarkerHit event is the marker that was hit, you should use onMarkerHit parameters. local Marker = createMarker ( 2048.68848, 1474.93945, 9.67188, "cylinder", 10.0, 155, 0, 0, 150) -- Isn't 10 as a size kinda too much? function elLoco(hElement) setPlayerWantedLevel(hElement, 3) end addEventHandler ("onMarkerHit", Marker, elLoco)
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