mo76m554 Posted June 20, 2014 Share Posted June 20, 2014 GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(195,158,415,320,"food panel",false) GUIEditor_Button[1] = guiCreateButton(149,125,112,64,"+20",false,GUIEditor_Window[1]) guiSetVisible (GUIEditor_Window[1], false) function OpenWin() if guiGetVisible ( GUIEditor_Window[1]) then guiSetVisible ( GUIEditor_Window[1], false ) showCursor(false) guiSetInputEnabled(false) else guiSetVisible ( GUIEditor_Window[1], true ) showCursor(true) guiSetInputEnabled(true) end end bindKey("F3", "down", OpenWin) addEventHandler ("onClientGUIClick", getRootElement(), function () if source == GUIEditor_Window[1] then function setCash(thePlayer, amount) setPlayerMoney(thePlayer,(100)) end outputChatBox("+100") end end ) Link to comment
Max+ Posted June 20, 2014 Share Posted June 20, 2014 وظيفة سحب الفلوس ماتضبط كلينت لانه ماراح تتغير الفلوس , حولها لسيرفر وسوي تريقر يعني افضل شي تحوله كل الوظيفة الى سيرفر , GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(195,158,415,320,"food panel",false) GUIEditor_Button[1] = guiCreateButton(149,125,112,64,"+20",false,GUIEditor_Window[1]) guiSetVisible (GUIEditor_Window[1], false) bindKey ( "f3", "down", function ( ) local guiStatus = not guiGetVisible ( GUIEditor_Window[1] ) guiSetVisible ( GUIEditor_Window[1], guiStatus ) showCursor ( guiStatus ) guiSetInputEnabled(guiStatus) end ) addEventHandler('onClientGUIClick', root, function ( ) if ( source == GUIEditor_Button[1] ) then triggerServerEvent('Take', localPlayer ) end end ) ---------ServerSide , addEvent ( 'Take ' , true ) addEventHandler('Take' , root, function ( ) if getPlayerMoney ( source ) >= 100 then takePlayerMoney ( source , 100 ) setElementHealth ( source, 100 ) outputChatBox ( ' * we have take $ 100 as an bayment for the Food and you have gained Extra Health * ', source, 255, 255, 0 ) else outputChatBox( "(( You don't have enough cash! ))", source, 255, 0, 0 ) end end ) Link to comment
#DRAGON!FIRE Posted June 20, 2014 Share Posted June 20, 2014 GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(195,158,415,320,"food panel",false) GUIEditor_Button[1] = guiCreateButton(149,125,112,64,"+20",false,GUIEditor_Window[1]) bindKey( "F3", "down", function ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) showCursor( guiGetVisible ( GUIEditor_Window[1] ) ) guiSetInputEnabled( guiGetVisible ( GUIEditor_Window[1] ) ) end ) addEventHandler ( "onClientGUIClick", resourceRoot, function( ) if ( source == GUIEditor_Window[1] ) then triggerServerEvent( "giveMoney", localPlayer ) end end ) addEvent( "giveMoney", true ) addEventHandler( "giveMoney", root, function( ) givePlayerMoney( client, 100 ) end ) Link to comment
Max+ Posted June 20, 2014 Share Posted June 20, 2014 GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(195,158,415,320,"food panel",false) GUIEditor_Button[1] = guiCreateButton(149,125,112,64,"+20",false,GUIEditor_Window[1]) bindKey( "F3", "down", function ( ) guiSetVisible ( GUIEditor_Window[1], not guiGetVisible ( GUIEditor_Window[1] ) ) showCursor( guiGetVisible ( GUIEditor_Window[1] ) ) guiSetInputEnabled( guiGetVisible ( GUIEditor_Window[1] ) ) end ) addEventHandler ( "onClientGUIClick", resourceRoot, function( ) if ( source == GUIEditor_Window[1] ) then triggerServerEvent( "giveMoney", localPlayer ) end end ) addEvent( "giveMoney", true ) addEventHandler( "giveMoney", root, function( ) givePlayerMoney( client, 100 ) end ) Food Panel تشتري اكل تاخذ دم = takePlayerMoney - setElementHealth Link to comment
#DRAGON!FIRE Posted June 20, 2014 Share Posted June 20, 2014 ` +100 انا صححت له كودهـ فقط .. اللي فهمته Link to comment
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