1REDBULL Posted June 16, 2014 Share Posted June 16, 2014 السلام عليكم شباب انا الحين عندي ماركر يفتح لوحة انا اذا جيت عند الماركر يفتح اللوحة تمام بس تنفتح لكل الي في السيرفر ابيها تنفتح للاعب الي يبيها بس اعتقد ما يحتاج احط اكواد Link to comment
#DRAGON!FIRE Posted June 16, 2014 Share Posted June 16, 2014 حط كود حدث الدخول للماركر Link to comment
1REDBULL Posted June 16, 2014 Author Share Posted June 16, 2014 حط كود حدث الدخول للماركر addEventHandler ( "onClientMarkerHit", resourceRoot, Link to comment
1REDBULL Posted June 16, 2014 Author Share Posted June 16, 2014 لول حط الكود كامل . GUIEditor = { tab = {}, staticimage = {}, tabpanel = {}, label = {}, button = {}, window = {} } createBlip(193.7378, 1901.0120, 16.8,18,2) createObject ( 2443, 193.7378, 1901.0120, 16.6) Marker = createMarker ( 193.7378, 1901.0120, 17.638, "cylinder", 2, 0, 0, 0, 0 ) addEventHandler ( "onClientMarkerHit", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(568, 223, 568, 442, "MINI SHOP", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) GUIEditor.tabpanel[1] = guiCreateTabPanel(9, 21, 549, 360, false, GUIEditor.window[1]) GUIEditor.tab[1] = guiCreateTab("Pistols", GUIEditor.tabpanel[1]) GUIEditor.button[1] = guiCreateButton(26, 32, 126, 60, "Pistol", false, GUIEditor.tab[1]) GUIEditor.button[2] = guiCreateButton(26, 149, 126, 60, "Deser't eagle", false, GUIEditor.tab[1]) GUIEditor.button[3] = guiCreateButton(26, 258, 126, 60, "Silenced", false, GUIEditor.tab[1]) GUIEditor.label[1] = guiCreateLabel(183, 46, 259, 52, "الرصاص=70 $=150", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(183, 167, 259, 52, "الرصاص=40 $=121", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(183, 274, 259, 52, "الرصاص=30 $=55", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[3], "default-bold-small") GUIEditor.tab[2] = guiCreateTab("SupMashen", GUIEditor.tabpanel[1]) GUIEditor.button[4] = guiCreateButton(17, 45, 138, 56, "M4", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[4], "default-bold-small") GUIEditor.button[5] = guiCreateButton(17, 159, 138, 56, "AK47", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[5], "default-bold-small") GUIEditor.button[6] = guiCreateButton(17, 257, 138, 56, "MP5", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[6], "default-bold-small") GUIEditor.label[4] = guiCreateLabel(194, 58, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[5] = guiCreateLabel(194, 169, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[6] = guiCreateLabel(194, 270, 200, 53, "الرصاص=150 $=135", false, GUIEditor.tab[2]) GUIEditor.tab[3] = guiCreateTab("Snipers", GUIEditor.tabpanel[1]) GUIEditor.button[7] = guiCreateButton(36, 51, 120, 65, "Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[7], "default-bold-small") GUIEditor.button[8] = guiCreateButton(36, 229, 120, 65, "Country Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[8], "default-bold-small") GUIEditor.label[7] = guiCreateLabel(190, 70, 243, 46, "الرصاص=100 $=200", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[7], "default-bold-small") GUIEditor.label[8] = guiCreateLabel(180, 243, 243, 46, "الرصاص=100 $=180", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[8], "default-bold-small") GUIEditor.tab[4] = guiCreateTab("Shotguns", GUIEditor.tabpanel[1]) GUIEditor.button[9] = guiCreateButton(29, 46, 114, 69, "Shotgun", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[9], "default-bold-small") GUIEditor.button[10] = guiCreateButton(29, 160, 114, 69, "Sawn-off", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[10], "default-bold-small") GUIEditor.button[11] = guiCreateButton(29, 257, 114, 69, "SPAZ-12", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[11], "default-bold-small") GUIEditor.label[9] = guiCreateLabel(192, 57, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[9], "default-bold-small") GUIEditor.label[10] = guiCreateLabel(192, 170, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[10], "default-bold-small") GUIEditor.label[11] = guiCreateLabel(192, 268, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[11], "default-bold-small") GUIEditor.tab[5] = guiCreateTab("Player", GUIEditor.tabpanel[1]) GUIEditor.button[12] = guiCreateButton(186, 34, 158, 102, "Helth", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[12], "clear-normal") guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFFF0000") GUIEditor.button[13] = guiCreateButton(186, 195, 158, 102, "Armor", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[13], "clear-normal") guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF056CF9") GUIEditor.label[12] = guiCreateLabel(372, 232, 129, 60, "$=20", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[12], "default-bold-small") GUIEditor.label[13] = guiCreateLabel(43, 48, 129, 60, "$=10", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[13], "default-bold-small") GUIEditor.tab[6] = guiCreateTab("Skins", GUIEditor.tabpanel[1]) GUIEditor.staticimage[1] = guiCreateStaticImage(23, 23, 170, 143, ":RED-SHOP/1.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[2] = guiCreateStaticImage(351, 23, 170, 143, ":RED-SHOP/2.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[3] = guiCreateStaticImage(351, 183, 170, 143, ":RED-SHOP/3.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[4] = guiCreateStaticImage(23, 183, 170, 143, ":RED-SHOP/4.png", false, GUIEditor.tab[6]) GUIEditor.label[14] = guiCreateLabel(197, 146, 150, 37, "Click On The Pic", false, GUIEditor.tab[6]) ------------------------------------------------------- GUIEditor.label[15] = guiCreateLabel(34, 404, 135, 33, "3.D SERVR", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[15], "default-bold-small") GUIEditor.staticimage[5] = guiCreateStaticImage(448, 392, 92, 40, ":guieditor/images/examples/shruk.png", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick",GUIEditor.button[1],pis1,false) addEventHandler("onClientGUIClick",GUIEditor.button[2],pis2,false) addEventHandler("onClientGUIClick",GUIEditor.button[3],pis3,false) addEventHandler("onClientGUIClick",GUIEditor.button[4],pis4,false) addEventHandler("onClientGUIClick",GUIEditor.button[5],pis5,false) addEventHandler("onClientGUIClick",GUIEditor.button[6],pis6,false) addEventHandler("onClientGUIClick",GUIEditor.button[7],pis7,false) addEventHandler("onClientGUIClick",GUIEditor.button[8],pis8,false) addEventHandler("onClientGUIClick",GUIEditor.button[9],pis9,false) addEventHandler("onClientGUIClick",GUIEditor.button[10],pis10,false) addEventHandler("onClientGUIClick",GUIEditor.button[11],pis11,false) addEventHandler("onClientGUIClick",GUIEditor.button[12],pis12,false) addEventHandler("onClientGUIClick",GUIEditor.button[13],pis13,false) end ) -------------------------------------------------- function pis1 () triggerServerEvent("pos",localPlayer) end function pis2 () triggerServerEvent("pos1",localPlayer) end function pis3 () triggerServerEvent("pos2",localPlayer) end function pis4 () triggerServerEvent("pos3",localPlayer) end function pis5 () triggerServerEvent("pos4",localPlayer) end function pis6 () triggerServerEvent("pos5",localPlayer) end function pis7 () triggerServerEvent("pos6",localPlayer) end function pis8 () triggerServerEvent("pos7",localPlayer) end function pis9 () triggerServerEvent("pos8",localPlayer) end function pis10 () triggerServerEvent("pos9",localPlayer) end function pis11 () triggerServerEvent("pos10",localPlayer) end function pis12 () triggerServerEvent("pos11",localPlayer) end function pis13 () triggerServerEvent("pos12",localPlayer) end -------------------------------- addEventHandler('onClientGUIClick', root, function () if ( source == GUIEditor.staticimage[1] ) then triggerServerEvent("Skin",localPlayer,287) end end ) addEventHandler('onClientGUIClick', root, function () if ( source == GUIEditor.staticimage[2] ) then triggerServerEvent("Skin1",localPlayer,285) end end ) addEventHandler('onClientGUIClick', root, function () if ( source == GUIEditor.staticimage[3] ) then triggerServerEvent("Skin2",localPlayer,284) end end ) addEventHandler('onClientGUIClick', root, function () if ( source == GUIEditor.staticimage[4] ) then triggerServerEvent("Skin3",localPlayer,223) end end ) ------------------------------------- addEventHandler( 'onClientMarkerLeave', Marker, function( leaveElement ) if ( getElementType( leaveElement ) == "player" ) then guiSetVisible(GUIEditor.window[1], not guiGetVisible ( GUIEditor.window[1] ) ); showCursor( guiGetVisible ( GUIEditor.window[1] ) ); end end ); Link to comment
#DRAGON!FIRE Posted June 16, 2014 Share Posted June 16, 2014 مسوي 36296246 حدث ضغط .. ! ليه ؟ اختصرتها لك كلها بـ حدث واحد .. ورتب كودكـ ثاني مرة .. + معلومة يمديكـ تختصر كل ذي التريقرات بـ تريقر واحد بطريقة مختلفة ذذ GUIEditor = { tab = {}, staticimage = {}, tabpanel = {}, label = {}, button = {}, window = {} } addEventHandler ( "onClientResourceStart", resourceRoot, function( ) GUIEditor.window[1] = guiCreateWindow(568, 223, 568, 442, "MINI SHOP", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible( GUIEditor.window[1], false ) GUIEditor.tabpanel[1] = guiCreateTabPanel(9, 21, 549, 360, false, GUIEditor.window[1]) GUIEditor.tab[1] = guiCreateTab("Pistols", GUIEditor.tabpanel[1]) GUIEditor.button[1] = guiCreateButton(26, 32, 126, 60, "Pistol", false, GUIEditor.tab[1]) GUIEditor.button[2] = guiCreateButton(26, 149, 126, 60, "Deser't eagle", false, GUIEditor.tab[1]) GUIEditor.button[3] = guiCreateButton(26, 258, 126, 60, "Silenced", false, GUIEditor.tab[1]) GUIEditor.label[1] = guiCreateLabel(183, 46, 259, 52, "الرصاص=70 $=150", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(183, 167, 259, 52, "الرصاص=40 $=121", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(183, 274, 259, 52, "الرصاص=30 $=55", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[3], "default-bold-small") GUIEditor.tab[2] = guiCreateTab("SupMashen", GUIEditor.tabpanel[1]) GUIEditor.button[4] = guiCreateButton(17, 45, 138, 56, "M4", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[4], "default-bold-small") GUIEditor.button[5] = guiCreateButton(17, 159, 138, 56, "AK47", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[5], "default-bold-small") GUIEditor.button[6] = guiCreateButton(17, 257, 138, 56, "MP5", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[6], "default-bold-small") GUIEditor.label[4] = guiCreateLabel(194, 58, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[5] = guiCreateLabel(194, 169, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[6] = guiCreateLabel(194, 270, 200, 53, "الرصاص=150 $=135", false, GUIEditor.tab[2]) GUIEditor.tab[3] = guiCreateTab("Snipers", GUIEditor.tabpanel[1]) GUIEditor.button[7] = guiCreateButton(36, 51, 120, 65, "Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[7], "default-bold-small") GUIEditor.button[8] = guiCreateButton(36, 229, 120, 65, "Country Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[8], "default-bold-small") GUIEditor.label[7] = guiCreateLabel(190, 70, 243, 46, "الرصاص=100 $=200", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[7], "default-bold-small") GUIEditor.label[8] = guiCreateLabel(180, 243, 243, 46, "الرصاص=100 $=180", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[8], "default-bold-small") GUIEditor.tab[4] = guiCreateTab("Shotguns", GUIEditor.tabpanel[1]) GUIEditor.button[9] = guiCreateButton(29, 46, 114, 69, "Shotgun", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[9], "default-bold-small") GUIEditor.button[10] = guiCreateButton(29, 160, 114, 69, "Sawn-off", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[10], "default-bold-small") GUIEditor.button[11] = guiCreateButton(29, 257, 114, 69, "SPAZ-12", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[11], "default-bold-small") GUIEditor.label[9] = guiCreateLabel(192, 57, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[9], "default-bold-small") GUIEditor.label[10] = guiCreateLabel(192, 170, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[10], "default-bold-small") GUIEditor.label[11] = guiCreateLabel(192, 268, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[11], "default-bold-small") GUIEditor.tab[5] = guiCreateTab("Player", GUIEditor.tabpanel[1]) GUIEditor.button[12] = guiCreateButton(186, 34, 158, 102, "Helth", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[12], "clear-normal") guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFFF0000") GUIEditor.button[13] = guiCreateButton(186, 195, 158, 102, "Armor", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[13], "clear-normal") guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF056CF9") GUIEditor.label[12] = guiCreateLabel(372, 232, 129, 60, "$=20", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[12], "default-bold-small") GUIEditor.label[13] = guiCreateLabel(43, 48, 129, 60, "$=10", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[13], "default-bold-small") GUIEditor.tab[6] = guiCreateTab("Skins", GUIEditor.tabpanel[1]) GUIEditor.staticimage[1] = guiCreateStaticImage(23, 23, 170, 143, ":RED-SHOP/1.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[2] = guiCreateStaticImage(351, 23, 170, 143, ":RED-SHOP/2.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[3] = guiCreateStaticImage(351, 183, 170, 143, ":RED-SHOP/3.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[4] = guiCreateStaticImage(23, 183, 170, 143, ":RED-SHOP/4.png", false, GUIEditor.tab[6]) GUIEditor.label[14] = guiCreateLabel(197, 146, 150, 37, "Click On The Pic", false, GUIEditor.tab[6]) GUIEditor.label[15] = guiCreateLabel(34, 404, 135, 33, "3.D SERVR", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[15], "default-bold-small") GUIEditor.staticimage[5] = guiCreateStaticImage(448, 392, 92, 40, ":guieditor/images/examples/shruk.png", false, GUIEditor.window[1]) createBlip(193.7378, 1901.0120, 16.8,18,2) createObject ( 2443, 193.7378, 1901.0120, 16.6) Marker = createMarker ( 193.7378, 1901.0120, 17.638, "cylinder", 2, 0, 0, 0, 0 ) end ) -------------------------------------------------- addEventHandler( "onClientGUIClick", resourceRoot, function ( ) if ( source == GUIEditor.button[1] ) then triggerServerEvent("pos",localPlayer) elseif ( source == GUIEditor.button[2] ) then triggerServerEvent("pos1",localPlayer) elseif ( source == GUIEditor.button[3] ) then triggerServerEvent("pos2",localPlayer) elseif ( source == GUIEditor.button[4] ) then triggerServerEvent("pos3",localPlayer) elseif ( source == GUIEditor.button[5] ) then triggerServerEvent("pos4",localPlayer) elseif ( source == GUIEditor.button[6] ) then triggerServerEvent("pos5",localPlayer) elseif ( source == GUIEditor.button[7] ) then triggerServerEvent("pos6",localPlayer) elseif ( source == GUIEditor.button[8] ) then triggerServerEvent("pos7",localPlayer) elseif ( source == GUIEditor.button[9] ) then triggerServerEvent("pos8",localPlayer) elseif ( source == GUIEditor.button[10] ) then triggerServerEvent("pos9",localPlayer) elseif ( source == GUIEditor.button[11] ) then triggerServerEvent("pos10",localPlayer) elseif ( source == GUIEditor.button[12] ) then triggerServerEvent("pos11",localPlayer) elseif ( source == GUIEditor.button[13] ) then triggerServerEvent("pos12",localPlayer) elseif ( source == GUIEditor.staticimage[1] ) then triggerServerEvent("Skin",localPlayer,287) elseif ( source == GUIEditor.staticimage[2] ) then triggerServerEvent("Skin1",localPlayer,285) elseif ( source == GUIEditor.staticimage[3] ) then triggerServerEvent("Skin2",localPlayer,284) end end ) ------------------------------------- function setVisible ( element ) if ( element == getLocalPlayer( ) ) then if ( source == Marker ) then if ( eventName == "onClientMarkerHit" ) then guiSetVisible( GUIEditor.window[1], true ) showCursor( guiGetVisible ( GUIEditor.window[1] ) ) else guiSetVisible( GUIEditor.window[1], false ) showCursor( guiGetVisible ( GUIEditor.window[1] ) ) end end end end addEventHandler( "onClientMarkerHit", resourceRoot, setVisible ) addEventHandler( "onClientMarkerLeave", resourceRoot, setVisible ) Link to comment
1REDBULL Posted June 16, 2014 Author Share Posted June 16, 2014 مسوي 36296246 حدث ضغط .. ! ليه ؟اختصرتها لك كلها بـ حدث واحد .. ورتب كودكـ ثاني مرة .. + معلومة يمديكـ تختصر كل ذي التريقرات بـ تريقر واحد بطريقة مختلفة ذذ GUIEditor = { tab = {}, staticimage = {}, tabpanel = {}, label = {}, button = {}, window = {} } addEventHandler ( "onClientResourceStart", resourceRoot, function( ) GUIEditor.window[1] = guiCreateWindow(568, 223, 568, 442, "MINI SHOP", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible( GUIEditor.window[1], false ) GUIEditor.tabpanel[1] = guiCreateTabPanel(9, 21, 549, 360, false, GUIEditor.window[1]) GUIEditor.tab[1] = guiCreateTab("Pistols", GUIEditor.tabpanel[1]) GUIEditor.button[1] = guiCreateButton(26, 32, 126, 60, "Pistol", false, GUIEditor.tab[1]) GUIEditor.button[2] = guiCreateButton(26, 149, 126, 60, "Deser't eagle", false, GUIEditor.tab[1]) GUIEditor.button[3] = guiCreateButton(26, 258, 126, 60, "Silenced", false, GUIEditor.tab[1]) GUIEditor.label[1] = guiCreateLabel(183, 46, 259, 52, "الرصاص=70 $=150", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(183, 167, 259, 52, "الرصاص=40 $=121", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(183, 274, 259, 52, "الرصاص=30 $=55", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[3], "default-bold-small") GUIEditor.tab[2] = guiCreateTab("SupMashen", GUIEditor.tabpanel[1]) GUIEditor.button[4] = guiCreateButton(17, 45, 138, 56, "M4", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[4], "default-bold-small") GUIEditor.button[5] = guiCreateButton(17, 159, 138, 56, "AK47", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[5], "default-bold-small") GUIEditor.button[6] = guiCreateButton(17, 257, 138, 56, "MP5", false, GUIEditor.tab[2]) guiSetFont(GUIEditor.button[6], "default-bold-small") GUIEditor.label[4] = guiCreateLabel(194, 58, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[5] = guiCreateLabel(194, 169, 200, 53, "الرصاص=200 $=170", false, GUIEditor.tab[2]) GUIEditor.label[6] = guiCreateLabel(194, 270, 200, 53, "الرصاص=150 $=135", false, GUIEditor.tab[2]) GUIEditor.tab[3] = guiCreateTab("Snipers", GUIEditor.tabpanel[1]) GUIEditor.button[7] = guiCreateButton(36, 51, 120, 65, "Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[7], "default-bold-small") GUIEditor.button[8] = guiCreateButton(36, 229, 120, 65, "Country Sniper", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.button[8], "default-bold-small") GUIEditor.label[7] = guiCreateLabel(190, 70, 243, 46, "الرصاص=100 $=200", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[7], "default-bold-small") GUIEditor.label[8] = guiCreateLabel(180, 243, 243, 46, "الرصاص=100 $=180", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[8], "default-bold-small") GUIEditor.tab[4] = guiCreateTab("Shotguns", GUIEditor.tabpanel[1]) GUIEditor.button[9] = guiCreateButton(29, 46, 114, 69, "Shotgun", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[9], "default-bold-small") GUIEditor.button[10] = guiCreateButton(29, 160, 114, 69, "Sawn-off", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[10], "default-bold-small") GUIEditor.button[11] = guiCreateButton(29, 257, 114, 69, "SPAZ-12", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.button[11], "default-bold-small") GUIEditor.label[9] = guiCreateLabel(192, 57, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[9], "default-bold-small") GUIEditor.label[10] = guiCreateLabel(192, 170, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[10], "default-bold-small") GUIEditor.label[11] = guiCreateLabel(192, 268, 229, 58, "الرصاص=50 $=120", false, GUIEditor.tab[4]) guiSetFont(GUIEditor.label[11], "default-bold-small") GUIEditor.tab[5] = guiCreateTab("Player", GUIEditor.tabpanel[1]) GUIEditor.button[12] = guiCreateButton(186, 34, 158, 102, "Helth", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[12], "clear-normal") guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFFF0000") GUIEditor.button[13] = guiCreateButton(186, 195, 158, 102, "Armor", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.button[13], "clear-normal") guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF056CF9") GUIEditor.label[12] = guiCreateLabel(372, 232, 129, 60, "$=20", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[12], "default-bold-small") GUIEditor.label[13] = guiCreateLabel(43, 48, 129, 60, "$=10", false, GUIEditor.tab[5]) guiSetFont(GUIEditor.label[13], "default-bold-small") GUIEditor.tab[6] = guiCreateTab("Skins", GUIEditor.tabpanel[1]) GUIEditor.staticimage[1] = guiCreateStaticImage(23, 23, 170, 143, ":RED-SHOP/1.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[2] = guiCreateStaticImage(351, 23, 170, 143, ":RED-SHOP/2.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[3] = guiCreateStaticImage(351, 183, 170, 143, ":RED-SHOP/3.png", false, GUIEditor.tab[6]) GUIEditor.staticimage[4] = guiCreateStaticImage(23, 183, 170, 143, ":RED-SHOP/4.png", false, GUIEditor.tab[6]) GUIEditor.label[14] = guiCreateLabel(197, 146, 150, 37, "Click On The Pic", false, GUIEditor.tab[6]) GUIEditor.label[15] = guiCreateLabel(34, 404, 135, 33, "3.D SERVR", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[15], "default-bold-small") GUIEditor.staticimage[5] = guiCreateStaticImage(448, 392, 92, 40, ":guieditor/images/examples/shruk.png", false, GUIEditor.window[1]) createBlip(193.7378, 1901.0120, 16.8,18,2) createObject ( 2443, 193.7378, 1901.0120, 16.6) Marker = createMarker ( 193.7378, 1901.0120, 17.638, "cylinder", 2, 0, 0, 0, 0 ) end ) -------------------------------------------------- addEventHandler( "onClientGUIClick", resourceRoot, function ( ) if ( source == GUIEditor.button[1] ) then triggerServerEvent("pos",localPlayer) elseif ( source == GUIEditor.button[2] ) then triggerServerEvent("pos1",localPlayer) elseif ( source == GUIEditor.button[3] ) then triggerServerEvent("pos2",localPlayer) elseif ( source == GUIEditor.button[4] ) then triggerServerEvent("pos3",localPlayer) elseif ( source == GUIEditor.button[5] ) then triggerServerEvent("pos4",localPlayer) elseif ( source == GUIEditor.button[6] ) then triggerServerEvent("pos5",localPlayer) elseif ( source == GUIEditor.button[7] ) then triggerServerEvent("pos6",localPlayer) elseif ( source == GUIEditor.button[8] ) then triggerServerEvent("pos7",localPlayer) elseif ( source == GUIEditor.button[9] ) then triggerServerEvent("pos8",localPlayer) elseif ( source == GUIEditor.button[10] ) then triggerServerEvent("pos9",localPlayer) elseif ( source == GUIEditor.button[11] ) then triggerServerEvent("pos10",localPlayer) elseif ( source == GUIEditor.button[12] ) then triggerServerEvent("pos11",localPlayer) elseif ( source == GUIEditor.button[13] ) then triggerServerEvent("pos12",localPlayer) elseif ( source == GUIEditor.staticimage[1] ) then triggerServerEvent("Skin",localPlayer,287) elseif ( source == GUIEditor.staticimage[2] ) then triggerServerEvent("Skin1",localPlayer,285) elseif ( source == GUIEditor.staticimage[3] ) then triggerServerEvent("Skin2",localPlayer,284) end end ) ------------------------------------- function setVisible ( element ) if ( element == getLocalPlayer( ) ) then if ( source == Marker ) then if ( eventName == "onClientMarkerHit" ) then guiSetVisible( GUIEditor.window[1], true ) showCursor( guiGetVisible ( GUIEditor.window[1] ) ) else guiSetVisible( GUIEditor.window[1], false ) showCursor( guiGetVisible ( GUIEditor.window[1] ) ) end end end end addEventHandler( "onClientMarkerHit", resourceRoot, setVisible ) addEventHandler( "onClientMarkerLeave", resourceRoot, setVisible ) مشكور وتوني ادري عن الاختصارات ولله افدتني Link to comment
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