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Help to get started


DonPro

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hello i have decided to maby start script so i wanna make a start script to my server. i have made the GUI and thats ready but now im wondering how i can make the buttons to work etc. so could maby someone tell me how to make something simple for this and how i can get started? :) i got the server but no of the scripts there is mine u know. i wanna make everything by my own so i have something to be provd off! pleas guys help me get started! :)

i using resource to make the GUI and scripts so i can make it all ingame.

-GUIeditor

-Scripteditor

        GUIEditor.memo[4] = guiCreateMemo(109, 298, 142, 31, "", false, GUIEditor.tab[1]) 
        GUIEditor.button[4] = guiCreateButton(10, 339, 89, 31, "Buy", false, GUIEditor.tab[1]) 
  
        GUIEditor.tab[2] = guiCreateTab("Vehicle Storage", GUIEditor.tabpanel[1]) 
  
        GUIEditor.gridlist[1] = guiCreateGridList(10, 10, 663, 269, false, GUIEditor.tab[2]) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.2) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Damage", 0.2) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "Fuel", 0.2) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.2) 
        guiGridListAddColumn(GUIEditor.gridlist[1], "", 0.2) 
        GUIEditor.button[5] = guiCreateButton(20, 289, 269, 50, "Repair All", false, GUIEditor.tab[2]) 
        GUIEditor.button[6] = guiCreateButton(394, 289, 269, 50, "Repair", false, GUIEditor.tab[2]) 
        GUIEditor.button[7] = guiCreateButton(20, 366, 269, 50, "Spawn Vehicle", false, GUIEditor.tab[2]) 
  
        GUIEditor.tab[3] = guiCreateTab("Weapon Storage", GUIEditor.tabpanel[1]) 
  
        GUIEditor.gridlist[2] = guiCreateGridList(12, 11, 246, 413, false, GUIEditor.tab[3]) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "Weapon", 0.5) 
        guiGridListAddColumn(GUIEditor.gridlist[2], "Ammo", 0.5) 
        GUIEditor.gridlist[3] = guiCreateGridList(427, 11, 246, 413, false, GUIEditor.tab[3]) 
        guiGridListAddColumn(GUIEditor.gridlist[3], "Weapon", 0.5) 
        guiGridListAddColumn(GUIEditor.gridlist[3], "Ammo", 0.5) 
        GUIEditor.memo[5] = guiCreateMemo(289, 119, 99, 38, "", false, GUIEditor.tab[3]) 
        GUIEditor.button[8] = guiCreateButton(297, 65, 81, 44, "--->", false, GUIEditor.tab[3]) 
        GUIEditor.button[9] = guiCreateButton(297, 167, 81, 44, "<---", false, GUIEditor.tab[3])     
    end 
) 

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What you mean with special way? To write use notepad++ and for more about lua visit lua.org

i mean if there is many way to set up the LUA forexample a Function can be placed in the middle of the script or do it have to be on the top to activate the script or something.

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