ZuluTangoDelta Posted June 12, 2014 Share Posted June 12, 2014 Hello i try to store objects.The objectsinfos(position,model,rotation) are stored in a table.When i want to safe the table informations i create a txt file(looks like this["Chunk:44; model:3345; x:-3300.7; y:-3700.3; z:40; rx:0; ry:0; rz:0|"].If there are 30000 objects a error appears (not enough memory).How can i solve this? Link to comment
Moderators IIYAMA Posted June 12, 2014 Moderators Share Posted June 12, 2014 by spread over more files. Or check this out: https://wiki.multitheftauto.com/wiki/SaveMapData Link to comment
ZuluTangoDelta Posted June 12, 2014 Author Share Posted June 12, 2014 Ok thanks.i had this idea too.I work with a kind of "chunks" like minecraft^^ because the map will be very very big(Objects >100.000) But i got problems with reading more than 500 files.(i want to create for each chunk a file [1600 chunks] ) Is there any other methode to store many objects?I work with tables and i dont know what the limit of tables are Probably i need to create more than one table to store the informations. Link to comment
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