DonPro Posted June 11, 2014 Share Posted June 11, 2014 Hey all. i need help with a ACL gate script today, i know theres some warning/errors of bad arguments and i dont know what thats means! so i wondering if u guys maby can help me to get it to work. local gate = createObject(980, 943.20,1733.29,10.60,0,0,270,) Object-id = id of object for your gate like 10671 local marker = createMarker(945.5,1728.09,7.80, "cylinder", 1.5, 0, 0, 255, 0) - Will create marker you must hit it to open the gate function moveGate(psource) local Deadusergroup = getAccountName(getPlayerAccount(psource)) if isObjectInACLGroup("Hellsangels"..Deadusergroup, aclGetGroup("Dead")) then moveObject(gate, 1000, 943.20,1733.30,5) 0, 6 setTimer(moveBack, 5000, 1) end end addEventHandler("onMarkerHit", marker, moveGate) function moveBack() moveObject(gate, 5000, 943.20,1733.29,10.60) end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), onStartup) Question: when u hosting your own server, is it posible to double the Total players? and last help: how can i get this spawn connected to ACL? "Hells Angels" friendlyfire="true" > "Hells angels the gang of the best!" /> "255" green="0" blue="0" /> "HA Member" id="116" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> "HA Member" id="115" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> "HA Member" id="114" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> Link to comment
Cadell Posted June 11, 2014 Share Posted June 11, 2014 You have to write function for it to check acl lock on spawn Link to comment
DonPro Posted June 11, 2014 Author Share Posted June 11, 2014 You have to write function for it to check acl lock on spawn what u mean? Link to comment
Cadell Posted June 11, 2014 Share Posted June 11, 2014 U have to code script to check and authenticate spawn player from acl group Link to comment
DonPro Posted June 11, 2014 Author Share Posted June 11, 2014 U have to code script to check and authenticate spawn player from acl group ok. ill try find out its still not working tho Link to comment
DonPro Posted June 11, 2014 Author Share Posted June 11, 2014 U have to code script to check and authenticate spawn player from acl group function "Hells Angels" friendlyfire="true" > "Hells angels the gang of the best!" /> "255" green="0" blue="0" /> "HA Member" id="116" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> "HA Member" id="115" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> "HA Member" id="114" > "949.9189453125" y=" 1689.8173828125" z="8.851562" rot="199.13847351074" /> "1" ammo="1" /> "4" ammo="1" /> "24" ammo="100" /> "27" ammo="130" /> "31" ammo="800" /> "1768" y="-1544" z="15" /> "1768" y="-1544" z="15" /> like that? i didnt realy understand what u mean ;S Link to comment
Cadell Posted June 11, 2014 Share Posted June 11, 2014 You using spawn panel and that is xml of it right? Link to comment
DonPro Posted June 11, 2014 Author Share Posted June 11, 2014 You using spawn panel and that is xml of it right? no its says .Map Link to comment
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