Jacobob14 Posted June 9, 2014 Posted June 9, 2014 as I can make the door can not be opened or closed if moving help pliz ;( local objeto5 = createObject ( 6959, -2038.5999755859, -81.400001525879, 90, 0, 90, 90 ) local objeto6 = createObject ( 6959, -2074.8999023438, -81.400001525879, 90, 0, 90, 90 ) local state1 = false function Funcion ( thePlayer ) local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "|FEDG|" ) ) then if ( not state1 ) then moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 110, 0, 0, 0) state1 = true moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 110, 0, 0, 0) state1 = true outputChatBox ( "#0000ff[base FEDG] => #ffffffAbriendo #00ff00Aereo", thePlayer, 255, 255, 255, true ) else moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 90, 0, 0, 0) state1 = false moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 90, 0, 0, 0) state1 = false outputChatBox ( "#0000ff[base FEDG] => #ffffffCerrando #ff0000Aereo", thePlayer, 255, 255, 255, true ) end else outputChatBox ( "No perteneces al clan FEDG", thePlayer, 255, 0, 0, true ) end end addCommandHandler ( "fedgaereo", Funcion )
Moderators Citizen Posted June 9, 2014 Moderators Posted June 9, 2014 as I can ... It's => "How can I ..." (please remember it) as I can make the door can not be opened or closed if moving By learning how to code ! You server is 80% made by others, so please learn ! And what would be a better way to learn than reading a working scripts with comments: local objeto5 = createObject ( 6959, -2038.5999755859, -81.400001525879, 90, 0, 90, 90 ) local objeto6 = createObject ( 6959, -2074.8999023438, -81.400001525879, 90, 0, 90, 90 ) local state1 = false local moving1 = false --We will use it to know if the gate is moving or not function Funcion ( thePlayer ) -- Please rename that function ! if moving1 then return end --If the gate is moving, cancel the function immediatly local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "|FEDG|" ) ) then if not state1 and then state1 = true moving1 = true -- the gate is moving setTimer(function () moving1 = false end, 2000, 1) -- gate is not moving after 2000ms moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 110, 0, 0, 0) moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 110, 0, 0, 0) outputChatBox ( "#0000ff[base FEDG] => #ffffffAbriendo #00ff00Aereo", thePlayer, 255, 255, 255, true ) else state1 = false moving1 = true -- the gate is moving setTimer(function () moving1 = false end, 2000, 1) -- gate is not moving after 2000ms moveObject ( objeto5, 2000, -2038.5999755859, -81.400001525879, 90, 0, 0, 0) moveObject ( objeto6, 2000, -2074.8999023438, -81.400001525879, 90, 0, 0, 0) outputChatBox ( "#0000ff[base FEDG] => #ffffffCerrando #ff0000Aereo", thePlayer, 255, 255, 255, true ) end else outputChatBox ( "No perteneces al clan FEDG", thePlayer, 255, 0, 0, true ) end end addCommandHandler ( "fedgaereo", Funcion ) -- If you renamed the function, change it here too
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