I'm one of this guys who edit San Andreas buildings and i find a problem with it.
The problem is that when you replace a real object of the map (not one created with map editor) you don't load the .DFF (model) in the moment and you need to reconnect to fix this.
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Flower ☠ Power
I'm one of this guys who edit San Andreas buildings and i find a problem with it.
The problem is that when you replace a real object of the map (not one created with map editor) you don't load the .DFF (model) in the moment and you need to reconnect to fix this.
This is the code i use to replace .dffs
This if you don't understand what i wrote above this is an example (I use this in the video):
This is the Video if you still non understanding what i mean (the gas station is an SanAndreas object and i didn't touch it with the map editor)
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