_Vodka_ Posted June 8, 2014 Share Posted June 8, 2014 Boas a todos, eu estava a tentar criar um pequeno sistema de skin, como por exemplo, quando o jogador entra dentro do marker, ele troca de skin, mas não estou a conseguir cria-lo na perfeição, aqui esta o que eu tentei fazer: (so para saberem eu tentei usar a wiki do MTA para realizar este script ) obrigado aos que tentarem ajudar. local myMarker = createMarker( 2036.1735839844, -1413.0563964844, 16.9921875, 'cylinder',2.0, 255, 0, 0, 150) function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) setPlayerSkin(playerSource, 280) outputChatBox("Militare", playerSource) end else outputChatBox("Ja tens esta Skin!", thePlayer, 255, 0, 0) end addEventHandler( "onMarkerHit", myMarker, MarkerHit Link to comment
manawydan Posted June 8, 2014 Share Posted June 8, 2014 tente fazer isso: local myMarker = createMarker( 2036.1735839844, -1413.0563964844, 16.9921875, 'cylinder',2.0, 255, 0, 0, 150) function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) if(elementType == "player") then local model = getElementModel(hitElement) if(model~=280)then setElementModel(hitElement,280) outputChatBox("Militare", hitElement) else outputChatBox("Ja tens esta Skin!", hitElement, 255, 0, 0) end end end addEventHandler( "onMarkerHit", myMarker, MarkerHit) Link to comment
_Vodka_ Posted June 9, 2014 Author Share Posted June 9, 2014 Muito Obrigado, agora funciona Link to comment
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