_Vodka_ Posted June 8, 2014 Posted June 8, 2014 Boas a todos, eu estava a tentar criar um pequeno sistema de skin, como por exemplo, quando o jogador entra dentro do marker, ele troca de skin, mas não estou a conseguir cria-lo na perfeição, aqui esta o que eu tentei fazer: (so para saberem eu tentei usar a wiki do MTA para realizar este script ) obrigado aos que tentarem ajudar. local myMarker = createMarker( 2036.1735839844, -1413.0563964844, 16.9921875, 'cylinder',2.0, 255, 0, 0, 150) function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) setPlayerSkin(playerSource, 280) outputChatBox("Militare", playerSource) end else outputChatBox("Ja tens esta Skin!", thePlayer, 255, 0, 0) end addEventHandler( "onMarkerHit", myMarker, MarkerHit
manawydan Posted June 8, 2014 Posted June 8, 2014 tente fazer isso: local myMarker = createMarker( 2036.1735839844, -1413.0563964844, 16.9921875, 'cylinder',2.0, 255, 0, 0, 150) function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) if(elementType == "player") then local model = getElementModel(hitElement) if(model~=280)then setElementModel(hitElement,280) outputChatBox("Militare", hitElement) else outputChatBox("Ja tens esta Skin!", hitElement, 255, 0, 0) end end end addEventHandler( "onMarkerHit", myMarker, MarkerHit)
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