Jacobob14 Posted June 7, 2014 Posted June 7, 2014 I'm trying to make the zombies have different animations depending on the skin that have but does not work me any help plis ZombieLimit = get("zombies.MaxZombies")- ZombieStreaming = get("zombies.StreamMethod") ZombiePedSkins = {60, 61, 62, 63, 64, 67, 66, 78, 79, 80, 81 } local id = getElementModel (ped, "zombie" ) if id == 60 then chaseanim = "WALK_drunk" checkspeed = 2000 elseif id== 61 then chaseanim = "WALK_player" checkspeed = 1000 elseif id == 62 then chaseanim = "run_civi" checkspeed = 1000 else chaseanim = "run_old" checkspeed = 1000 end
Price. Posted June 7, 2014 Posted June 7, 2014 did you try debugging it? any errors at all? mention them please. also try making a table would work better than this YOU HAVE TO TRUST SOMEONE TO BE BETRAYED.I NEVER DID
Max+ Posted June 8, 2014 Posted June 8, 2014 chaseanim isn't defined . . . - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now