Jump to content

Zombie kill Weapon stats


Wisam

Recommended Posts

Hello..

i want to make a script that when you kill a zombie your weapon skill that you killed with will raise +1 and im using zday zombie script.. i need zombie kill event but i dont know what to do because there is no zombie kill event in mta.. please help!

Link to comment

i used:

addEvent( "onZombieWasted", true ); 
addEventHandler( "onZombieWasted", root, 
    function ( killer, weapon, bodypart ) 
        if killer and killer ~= source then 
            if bodypart == 9 and weapon == 69 then 
                setPedStat( killer, 69, getPedStat( killer, 69 ) + 50 ); 
            end 
        end 
    end 
); 

but when i kill nothing happens (i got dxweaponstart scripts to show wep stats)

Link to comment

You need not use addEvent because onZombieWasted is a custom event of the zombie resource.

addEventHandler( 'onZombieWasted', root, 
    function ( killer, weapon, bodypart ) 
    if (killer and killer ~= source) then 
    if ( bodypart == 9 and weapon == 22) then 
                  setPedStat( killer, 69, getPedStat( killer, 69 ) + 50 ) 
                   end 
            end 
             
      end 
   ) 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...