kuwalda Posted May 25, 2014 Share Posted May 25, 2014 Hello. I wanted to ask some questions. I have made table with all my race checkpoints and want to make "chain effect", with that I mean, you enter checkpoint1 and then checkpoint2 appears and so on. But how can I do it, because onMarkerHit is server sided event, but I want every player to "go trough this chain" not like 1 player drives through checkpoint 1 and server shows checkpoint 2 for everyone. Also, how can I make this "chain effect"? Will simple "checkpoint["1" +1 ]" work? And also, how do I determen which player won the race? Like when they hit last checkpoint, how can I make something like - ("onMarkerHit", checkpoint[LAST ELEMENT], dothat)? Link to comment
kuwalda Posted May 25, 2014 Author Share Posted May 25, 2014 Anyone please? How to make "checkpoint chain" where first checkpoint leads to second, when checkpoints are stored in table and also make them appear for each player induvidualy , so there is no thing like playerX hits checkpoint1 and playerY sees checkpoint2. I have been trying to figure it out myself, but nothing is leading me anywhere. I googled it and there is no article about it. blueBerryRallyz = createMarker ( 679.20001, 312.39999, 18.9, "checkpoint", 6, 190, 156, 252, 170 ) addEventHandler( "onClientElementColShapeHit", getRootElement( ), function ( ) destroyElement(blueBerryRallyz) end ); Does not work out for me blueBerryRallyz = createMarker ( 679.20001, 312.39999, 18.9, "checkpoint", 6, 190, 156, 252, 170 ) function ColShapeHit ( thePlayer ) local detection = isElementWithinColShape ( thePlayer, blueBerryRallyz ) if detection then destroyElement( blueBerryRallyz ) createMarker ( 574,59998, 286.39999, 16.9, "checkpoint", 6, 190, 156, 252, 170 ) end end addEventHandler( "onClientElementColShapeHit", getRootElement( ), ColShapeHit ) And this neather. So what is correct way doing this? Link to comment
Castillo Posted May 26, 2014 Share Posted May 26, 2014 You want to create a table with coordinates and everytime you hit it, it creates the next one? Link to comment
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