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help pls


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Posted

because the script leaves me working after a while :(

function protect() 
        for i, TEAMS in ipairs ( getElementsByType("team") ) do 
            if ( getTeamFriendlyFire ( TEAMS ) == true ) then 
                setTeamFriendlyFire ( TEAMS, false ) 
            end 
        end 
end 
addEventHandler("onResourceStart", resourceRoot, protect) 
  
  

Posted

You may have another script that enable the friendly fire again or as LonelyRoad said above.

Posted
addEventHandler ("onClientPlayerDamage",root, 
    function ( attacker )  
        local attackerTeam = getPlayerTeam ( attacker )  
        local sourceTeam = getPlayerTeam ( source ) 
                if ( attackerTeam == sourceTeam ) then  
                        cancelEvent (    ) 
        end 
    end 
) 
  

P.S . It should be in the client side don't forget that.

Posted

You miss the fact that the attacker may not exist or exist but not player or the attacker is the same person who got the damage.

Posted
addEventHandler ("onClientPlayerDamage",root, 
        function ( attacker ) 
                if ( attacker and getElementType ( attacker ) == "player" ) then 
                        if ( attacker ~= source ) then 
                                local attackerTeam = getPlayerTeam ( attacker ) 
                                local sourceTeam = getPlayerTeam ( source ) 
                                if ( attackerTeam == sourceTeam ) then 
                                        cancelEvent () 
                                end 
                         end 
                end 
        end 
) 

Posted
You miss the fact that the attacker may not exist or exist but not player or the attacker is the same person who got the damage.

Ops! Sorry I wrote that from my iPhone.

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