UserToDelete Posted May 10, 2014 Share Posted May 10, 2014 El error que da es [DayZ-MTA]/DayZ/pickups[b].luac[/b] (global scope) - Aborting; infinite running script in DayZ La gracia es que esta compilado y nose como solucionarlo, ayuda o pasenme un pickups.lua sin compilar, busque en el foro pero aparecen sin compilar Link to comment
depato123 Posted May 11, 2014 Share Posted May 11, 2014 · Hidden Hidden ¿Tienes ese servidor hosteado? A mi ya me ha pasado. Quizás sea porque la creación de items es muy alta y el servidor la aborta. Link to comment
UserToDelete Posted May 11, 2014 Author Share Posted May 11, 2014 ¿Tienes ese servidor hosteado? A mi ya me ha pasado. Quizás sea porque la creación de items es muy alta y el servidor la aborta. Lo tengo hosteado, probe a coger DayZ de otra pagina y ese si me funciono, la tasa es la misma, creo que no tiene nada que ver con hosting, ya que en mi PC funcionaba y es menos potente Es un servidor potente (i7) Link to comment
Francko967 Posted May 18, 2014 Share Posted May 18, 2014 · Hidden Hidden Utiliza esto , me sirvio a mi para mi servidor , ponlo en el principio de pickups.lua Up = { { { { "nothing to see here" } } } } function Up:Up2() return "nope" end Up:Up2() getResourceRootElement(getThisResource()) function checkResourceRequirements ( res ) Up = { { { { "nothing to see here" } } } } function Up:Up2() return "nope" end Up:Up2() local reason = false --[[local i = string.find(getServerName(),"GTA:SA DayZ Version") if not i then reason = "Servername incorrect! Prefix #2 is missing (GTA:SA DayZ Version)" elseif i > 1 then reason = "Servername incorrect! Prefix #2 must be at the beginning (GTA:SA DayZ Version)" end if not string.find(getServerName(),"| community.vavegames.net |",0,true) then reason = "Servername incorrect! Prefix #1 is missing (| community.vavegames.net |)" end if string.find(string.lower(getServerName()),"official") then reason = "Servername incorrect! You are not an 'official' server!" end]] --use max players defined in the server config as it can't be changed after resource start unlike getMaxPlayers which can be altered using setMaxPlayers --[[if tonumber(getServerConfigSetting("maxplayers")) > 77 then reason = "Too many slots (maximum: 77), stopping resource..." end]] if getResourceName(getThisResource()) ~= "DayZ" then reason = "Игровой ник of resource does not match (DayZ)!" end if reason ~= false then outputServerLog ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) outputChatBox ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..").", getRootElement(), 255, 255, 255 ) outputConsole ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) outputDebugString ( "Resource " .. getResourceName(res) .. " wasn't started: ("..reason..")." ) cancelEvent() end end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), checkResourceRequirements ) Link to comment
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