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[HELP] Invencible bots


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I am trying to use bots on my DayZ server to guard a cargobob, for event, so when player go to the cargobob to get the items, the bots will guard and shot the players. But the problem is that the bots can't die and can't damage players!

I don't know much about scripting, but can someone please help me?

I am using this code:

--[[function boss (player,comando,weaponid,skinid) 
local x,y,z = getElementPosition(player) 
 slothbot1 = exports [ "slothbot" ]:spawnBot ( x,y,z , 90, tonumber(skinid), 0, 0, ex, tonumber(weaponid), "guarding", true ) 
 end 
addCommandHandler("spawnbot",boss)]] 
  
ex = createTeam("Zombies",255,0,0) 
function boss (player,comando,weaponid,skinid) 
local x,y,z = getElementPosition(player) 
 slothbot1 = exports [ "slothbot" ]:spawnBot ( x,y,z , 0, tonumber(weaponid), 0, 0, ex, tonumber(skinid), "guarding", true ) 
 end 
addCommandHandler("spawnbot",boss) 
  
  
function pauseBot (player,command,state) 
local allBots = getElementsByType ( "ped" ) 
for index, boss in ipairs(allBots) do 
  if ( exports [ "slothbot" ]: getBotAttackEnabled ( boss ) == false ) then 
   exports [ "slothbot" ]: setBotAttackEnabled ( boss, true ) 
  elseif ( exports [ "slothbot" ]: getBotAttackEnabled ( boss ) == true ) then 
   exports [ "slothbot" ]: setBotAttackEnabled ( boss, false ) 
end 
end 
end 
addCommandHandler("pausebot",pauseBot) 
  
  
function restartBot (ped,commando) 
local allBots = getElementsByType ( "ped" ) 
for index, boss in pairs(allBots) do 
    killPed(boss) 
end 
end 
addCommandHandler("rbot",restartBot) 
  
  
function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) 
  
    if ( killer ) and ( killer ~= source ) then 
        givePlayerMoney ( killer, 150 ) 
    end 
end 
addEventHandler ( "onPedWasted", getRootElement(), rewardOnWasted ) 
  
function info(player) 
outputChatBox("Syntaxis : /spawnbot SkinID - WeaponID",player,255,0,0) 
outputChatBox("Example : /spawnbot 24 0",player,255,0,0) 
end 
addCommandHandler("botinfo",info) 

Sorry about my english!

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--[[function boss (player,comando,weaponid,skinid) 
local x,y,z = getElementPosition(player) 
 slothbot1 = exports [ "slothbot" ]:spawnBot ( x,y,z , 90, tonumber(skinid), 0, 0, ex, tonumber(weaponid), "guarding", true ) 
 end 
addCommandHandler("spawnbot",boss)]] 

Stops right here

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