verdao Posted May 5, 2014 Share Posted May 5, 2014 how can I do to when the player enters certain area appear onscreen text such as this printscreen Link to comment
Castillo Posted May 5, 2014 Share Posted May 5, 2014 You can create a colshape, and when hit it, you can either create a GUI label or draw a DX text. createColRectangle guiCreateLabel dxDrawText Link to comment
verdao Posted May 5, 2014 Author Share Posted May 5, 2014 (edited) ... Edited May 6, 2014 by Guest Link to comment
-.Paradox.- Posted May 5, 2014 Share Posted May 5, 2014 hey help me did not work dxdrawtext local hillArea = createColRectangle ( -1050, -1187,100,100 ) local hillRadar = createRadarArea ( -1050, -1187,100,100,0,255,0, 100 ) ------------------ BASE Do Resource function hill_Enter ( thePlayer, matchingDimension ) if (getElementType(thePlayer) == "player") then outputChatBox( getPlayerName(thePlayer) .. " Enter to SAFEZONE!", getRootElement(), 255, 255, 109 ) toggleControl ( thePlayer, "fire", false ) setElementData( thePlayer, "blood", false) setElementData( thePlayer, "isExploded", false) toggleControl ( thePlayer, "fire", false) toggleControl ( thePlayer, "next_weapon", false) toggleControl ( thePlayer, "previous_weapon", false) toggleControl ( thePlayer, "aim_weapon", false) toggleControl ( thePlayer, "vehicle_fire", false) dxDrawText("SAFEZONE!",557.0,318.0,872.0,368.0,tocolor(255,0,0,255),2.0,"default","left","top",false,false,false) setRadarAreaFlashing ( hillRadar, true ) end end dxDrawText is client side, your code is server side so you should use textCreateTextItem textCreateDisplay textDisplayAddText textDisplayAddObserver Or trigger onClientRender from client side to server side and create a client side timer to make it disappear after each second with triggerClientEvent setTimer removeEventHandler Link to comment
-.Paradox.- Posted May 5, 2014 Share Posted May 5, 2014 Oh yeah sorry my bad, thought setElementData is server side :3 because I used it only in my server sided codes Link to comment
verdao Posted May 5, 2014 Author Share Posted May 5, 2014 (edited) ... Edited May 6, 2014 by Guest Link to comment
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