crismar Posted May 3, 2014 Share Posted May 3, 2014 function setBackupOnConnect() if getAccountData(getPlayerAccount(source), "ucpZombiesKilled") == nil then setAccountData(getPlayerAccount(source), "ucpZombiesKilled", 0) end setElementData(source, "backupPK", getElementData(source, "zombieskilled")) outputChatBox("> playerAccountData "..getPlayerAccount(source).." ucpHeadshots w/: "..getAccounData(getPlayerAccount(source), "ucpHeadshots"), getRootElement(), 255, 0, 0, false) end addEventHandler("onPlayerLogin", getRootElement(), setBackupOnConnect) This is a bit of a ucp I am making for my server. The problem I have is that for some unknown reasons, the onPlayerLogin doesn't get triggered. Any ideas for why this doesn't happen ? Link to comment
Dealman Posted May 3, 2014 Share Posted May 3, 2014 Are there any debug messages, also, you've made sure it's running server-side yeah? Link to comment
justn Posted May 3, 2014 Share Posted May 3, 2014 Well to begin with, you spelt getAccountData wrong on line 4. Link to comment
crismar Posted May 3, 2014 Author Share Posted May 3, 2014 I get no error, the event simply doesn't get triggered... And yes, it's serverside: Link to comment
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