harryh Posted April 26, 2014 Posted April 26, 2014 Well, the idea here is that if the player is in a vehicle it executes the harvestWeed function and if he is not it tells him to /pickbud. But when the player is in a vehicle it says /pickbud. I do not understand why. Code: function weedhit( element, matchingDimension ) if (isElement(element)) and (getElementType(element)=="vehicle") and (matchingDimension) then local thePlayer = getVehicleOccupant(element) local vehName = getVehicleName(element) local vehicleID = getVehicleModelFromName(vehName) if (vehicleID==532) then harvestWeed() else outputChatBox("You can't harvest with this vehicle!!", thePlayer) end elseif (isElement(element)) and (matchingDimension) and not (getElementType(element)=="vehicle") then outputChatBox("/pickbud to pick the weed!", thePlayer) else outputChatBox("Error!! Contact an Admin, F2", thePlayer) end end addEventHandler ( "onColShapeHit", getRootElement(), weedhit )
Castillo Posted April 26, 2014 Posted April 26, 2014 function weedhit ( element, matchingDimension ) if ( isElement ( element ) and matchingDimension and getElementType ( element ) == "player" ) then if isPedInVehicle ( element ) then local vehicle = getPedOccupiedVehicle ( element ) local vehicleID = getElementModel ( vehicle ) if ( vehicleID == 532 ) then harvestWeed ( ) else outputChatBox ( "You can't harvest with this vehicle!!", element ) end else outputChatBox ( "/pickbud to pick the weed!", element ) end else outputChatBox("Error!! Contact an Admin, F2", element ) end end addEventHandler ( "onColShapeHit", getRootElement(), weedhit ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Castillo Posted April 26, 2014 Posted April 26, 2014 You're welcome. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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