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طلب كود البوابه


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جـرب *

local vehicle = {} 
  
marker = createMarker(x,y,z,"cylinder",1.5,255,0,0,160) 
  
addEventHandler( "onMarkerHit", marker, 
function () 
   if ( isElement ( vehicle[source] ) ) then destroyElement ( vehicle[source] ) end 
        vehicle[source] = createVehicle(id, x, y, z) 
         warpPedIntoVehicle( source, vehicle[source] ) 
       end 
  end 
) 
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جـرب *

local vehicle = {} 
  
marker = createMarker(x,y,z,"cylinder",1.5,255,0,0,160) 
  
addEventHandler( "onMarkerHit", marker, 
function () 
   if ( isElement ( vehicle[source] ) ) then destroyElement ( vehicle[source] ) end 
        vehicle[source] = createVehicle(id, x, y, z) 
         warpPedIntoVehicle( source, vehicle[source] ) 
       end 
  end 
) 

. كودكـ ناقص

---

ضبط معي لاكن شغلت المود طلع الماركر والسياره مع بعض

انا ابي لما ادخل الماركر تطلع السياره

: هذا الكود الأصلي عدلته لكـ حسب طلبكـ / مايحتاج تعدل فيه شي

-- Server Side !
local Vehicles = { } 
local VehicleM = createMarker( -487.29998779297, 2590.8000488281, 52.099998474121, "cylinder", 3, 255, 0, 0, 255 ) 
  
addEventHandler( "onMarkerHit", VehicleM, 
    function( hitElement ) 
        if ( getElementType( hitElement ) == "player" ) then 
            if ( Vehicles[ hitElement ] ) and ( isElement( Vehicles[ hitElement ] ) ) then 
                destroyElement( Vehicles[ hitElement ] ) 
            end 
            local x, y, z = getElementPosition( hitElement ) 
            Vehicles[ hitElement ] = createVehicle( 521, x, y, z ) 
            if ( Vehicles[ hitElement ] ) then 
                warpPedIntoVehicle( hitElement, Vehicles[ hitElement ] ) 
                outputChatBox( "M", hitElement, 255, 0, 0, true ) 
            end 
        end 
    end 
) 
  
addEventHandler( "onVehicleExplode", resourceRoot, 
    function( ) 
        setTimer( destroyElement, 2000, 1, source ) 
    end 
) 
  
addEventHandler( "onPlayerQuit", root, 
    function( ) 
        if ( isElement( Vehicles[ source ] ) ) then 
            destroyElement( Vehicles[ source ] ) 
        end 
        Vehicles[ source ] = nil 
    end 
) 

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