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how to make PED unkillable


aintaro

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Could probably be like that, most functions and events which is originally made for single elements but applies the same properties to their source elements merging and creates new functions like setElementHealth() for instance, which used to be setPlayerHealth(), setVehicleHealth() (If I remember correct), etc.. Anyway I had this issue in my store robbery script not long ago which also was supposed to protect peds from getting killed.

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