undefined Posted April 15, 2014 Posted April 15, 2014 (edited) local x,y = guiGetScreenSize() local level__ = exports.jack:getPlayerLevel ( player ) local exp__ = exports.jack:getPlayerEXP ( player ) addEventHandler("onClientResourceStart", resourceRoot, function() sWindow = guiCreateWindow((x/2)-150, (y/2)-150, 300, 300, "Test Panel", false) guiWindowSetSizable(sWindow, false) guiSetVisible(sWindow, true) guiSetAlpha(sWindow, 0.60) testLab = guiCreateLabel(430, 41, 163, 30, "Test", false, sWindow) guiLabelSetColor(testLab, 255, 255, 255) guiLabelSetHorizontalAlign(testLab, "center", true) guiLabelSetVerticalAlign(testLab, "center") if ( level__ < 3 ) and ( exp__ < 2118 ) then level2Lab = guiCreateLabel(430, 41, 214, 30, "Test Level 2", false, sWindow) guiLabelSetColor(level2Lab, 255, 255, 255) guiLabelSetHorizontalAlign(level2Lab, "center", true) guiLabelSetVerticalAlign(level2Lab, "center") end end ) [im use Castillo's Exp System] Where is the my mistake? Edited April 15, 2014 by Guest
Vinctus Posted April 15, 2014 Posted April 15, 2014 local level__ = exports.jack:getPlayerLevel ( player ) local exp__ = exports.jack:getPlayerEXP ( player ) define the player
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