EH10 Posted April 10, 2014 Posted April 10, 2014 السلام عليكم طلب فنكشات صوره فوق الماركر يعني صوره خارج اللعبة تكون فوق الماركر Old Nick : MaxUr , #Skype : maxurmaxur BBM : 577287FC
ALw7sH Posted April 10, 2014 Posted April 10, 2014 Event's : onClientRender , onClientResourceStart guiGetScreenSize getElementPosition -- للماركر getScreenFromWorldPosition getCameraMatrix getDistanceBetweenPoints3D dxDrawImage
ALw7sH Posted April 10, 2014 Posted April 10, 2014 (edited) Event's : onClientRender , onClientResourceStart guiGetScreenSize getElementPosition -- للماركر getScreenFromWorldPosition getCameraMatrix getDistanceBetweenPoints3D dxDrawImage Edited April 10, 2014 by Guest
aL.Kfo Posted April 10, 2014 Posted April 10, 2014 Event's : onClientRender , onClientResourceStart guiGetScreenSize getElementPosition -- للماركر getScreenFromWorldPosition getCameraMatrix getDistanceBetweenPoints3D dxDrawImage امم ممكن تقولي وش دخل getCameraMatrix بالي طلبةة
#DRAGON!FIRE Posted April 10, 2014 Posted April 10, 2014 getCameraMatrix : وظيفته بالكود عشان يحدد المسافة بين اللاعب والماركر ذذ اقصد احداثيات الكميرا حقه To Contact Me at Skype : [email protected]
aL.Kfo Posted April 10, 2014 Posted April 10, 2014 getCameraMatrix :وظيفته بالكود عشان يحدد المسافة بين اللاعب والماركر ذذ اقصد احداثيات الكميرا حقه اهاها
فاّرس Posted April 10, 2014 Posted April 10, 2014 -- Client Side # local marker = createMarker(x,y,z,'cylinder',3,255,255,255,0) addEventHandler('onClientRender',root,function() local px,py,pz = getElementPosition(localPlayer) local x,y,z = getElementPosition(marker) if getDistanceBetweenPoints3D(px,py,pz,x,y,z) <= 15 then local x,y = getScreenFromWorldPosition(x,y,z) if x and y then dxDrawImage(x,y,x,y,'filePath') end end end ) Sha67 سابقاً
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