Lodd Posted April 9, 2014 Posted April 9, 2014 Hey,it's me again,I'm here to ask you something about mixing scripts,first off,i made a model/texture replacer,and then I made a ped resource,and i'm trying to mix these im one ped createPed ( int 264, float 1, float 11, float 14 [, float rot = 0.0 ] ) function replaceModel() txd = engineLoadTXD("Skin/bigfoot.txd", 264 ) engineImportTXD(txd, 264) dff = engineLoadDFF("Skin/bigfoot.dff", 264 ) engineReplaceModel(dff, 264) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadcar", replaceModel ) the replacemodel function doesn't work ,it just create the ped without the custom skin!
Gallardo9944 Posted April 9, 2014 Posted April 9, 2014 of course. Since when do functions work like createPed(int 264...,)?
Lodd Posted April 9, 2014 Author Posted April 9, 2014 Well,int 264 is the model ID,I swapped the clown model for bigfoot's,it works if splitted,but when i try to merge the scripts,it won't work
Moderators IIYAMA Posted April 10, 2014 Moderators Posted April 10, 2014 you merge the code inside the resource of the models?
Atton Posted April 10, 2014 Posted April 10, 2014 This code might be better. http://pastebin.com/nkhzqRgE
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