αвυ-wαleed Posted April 8, 2014 Share Posted April 8, 2014 (edited) ابغى اسوي حاجة 1- ابغى احط اوبجكت باب 2- ابغى يكون للباب صحة محددة مثل 500 3- ابغى اقدر انقص صحة الباب بسلاح معين مثلن القنبلة 4-اذا صارت الصحة 0 يتحرك الاوبجكت الي هو الباب لمكان احدده 6-يقعد فترة ويرجع الاوبجكت مكانه الاصلي بصحة 500 من جديد طلبي الفنكشات اللي احتاجها واذا احد بيعدل يكون احسن مية مرررة local gate = createObject ( 3095, 2969.1999511719, -700.20001220703, 1.500, 0, 0, 0 ) local marker2 = createMarker ( 2969.291015625,-700.45721435547,2.100, 'cylinder', 2, 255, 0, 0 ) Timer = { } addCommandHandler ( 'aaa', function ( player ) if isElementWithinMarker ( player,marker2 ) then if not isPedInVehicle ( player ) then if not isTimer ( Timer [player] ) then setElementFrozen ( player,true ) Timer [player] = setTimer ( function ( player ) setElementFrozen ( player,false ) givePlayerMoney ( player,10000 ) moveObject ( gate, 10000, 2970.1999511719, -691, 687.20001220703, 0, 0, 0 ) setTimer ( moveObject,40000,1,gate, 10000, 2969.1999511719, -700.20001220703, 1.500, 0, 0, 0 ) triggerClientEvent ( player,'onShowMoney',player ) end,10000,1,player ) end end end end ) ابغى اشيل التاب واسوي اللي فوق Edited April 8, 2014 by Guest Link to comment
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