raxp Posted April 6, 2014 Share Posted April 6, 2014 I have a script, which let users to select their cars before the race. The problem is that I can't delay countdown. The race is starting so quickly and player just does not have time to select a car. To delay countdown, I set the timer in a race resource, but I think, that this is a bad solution. Is there another way to delay countdown without race_server.lua editing? Link to comment
Moderators Citizen Posted April 6, 2014 Moderators Share Posted April 6, 2014 No since they didn't provide functions/events to delay/start manually the race from another resource. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now