Infinate Posted April 2, 2014 Share Posted April 2, 2014 Hey, I looked into HLSL support in MTA, it's a really cool feature but I noticed that it doesn't support multipass rendering. It would be really nice if multipass rendering was added as it opens up loads of new possibilities, e.g. shadow pass for dynamic shadows. So I was wondering if it's actually possible for multipass rendering to be added into renderware without having full source, and if so, are there any plans to (someday) add this to MTA? Link to comment
Woovie Posted April 3, 2014 Share Posted April 3, 2014 Good idea, perhaps put it on Mantis and we will see what can be done about that. Link to comment
DanHR Posted April 8, 2014 Share Posted April 8, 2014 Good idea, perhaps put it on Mantis and we will see what can be done about that. Since he didn't put it, can you tell me how to do such a thing? I'll sugest it. Link to comment
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