gghvcffcv Posted March 31, 2014 Posted March 31, 2014 I have a problem with this script, i want that if the player is in the Gang (Castillo system) can get in the car, and if he is not to restrict the car vehicle = createVehicle ( 411, 1852, -1391, 13, 0, 0, 90 ) state = setVehicleDoorState ( vehicle, 1, 1 ) setVehicleDamageProof ( vehicle, true ) function lockPrivate( player, seat, jacked ) if ( getElementData ( player, "gang" ) == "SWAT" ) then cancelEvent ( ) outputChatBox ( "This car is Locked For SWAT!", player, 0, 245, 82, false ) else outputChatBox ( "Welcome!", player, 0, 255, 0, false ) end end addEventHandler ( "onVehicleStartEnter", vehicle, lockPrivate )
JR10 Posted March 31, 2014 Posted March 31, 2014 The condition is not correct. If the player's gang is SWAT, ban him from using the car, else, he's welcome. Should be this I think: vehicle = createVehicle ( 411, 1852, -1391, 13, 0, 0, 90 ) state = setVehicleDoorState ( vehicle, 1, 1 ) setVehicleDamageProof ( vehicle, true ) function lockPrivate( player, seat, jacked ) if ( getElementData ( player, "gang" ) == "SWAT" ) then outputChatBox ( "Welcome!", player, 0, 255, 0, false ) else cancelEvent ( ) outputChatBox ( "This car is Locked For SWAT!", player, 0, 245, 82, false ) end end addEventHandler ( "onVehicleStartEnter", vehicle, lockPrivate )
gghvcffcv Posted March 31, 2014 Author Posted March 31, 2014 The condition is not correct. If the player's gang is SWAT, ban him from using the car, else, he's welcome.Should be this I think: vehicle = createVehicle ( 411, 1852, -1391, 13, 0, 0, 90 ) state = setVehicleDoorState ( vehicle, 1, 1 ) setVehicleDamageProof ( vehicle, true ) function lockPrivate( player, seat, jacked ) if ( getElementData ( player, "gang" ) == "SWAT" ) then outputChatBox ( "Welcome!", player, 0, 255, 0, false ) else cancelEvent ( ) outputChatBox ( "This car is Locked For SWAT!", player, 0, 245, 82, false ) end end addEventHandler ( "onVehicleStartEnter", vehicle, lockPrivate ) Working, Thanks you!
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