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Base Problem


justn

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The problem is, when the player goes into the marker, all the other players within the group gets the health and armor also, can someone fix this ?

local freeHealth = createMarker( 827.14190673828, -2108.591796875, 12.618446350098, "cylinder", 2, 105, 0, 255, 85) 
addEventHandler ("onClientMarkerHit", freeHealth, 
function (hitPlayer, matchingDimension ) 
if not isPedInVehicle(localPlayer) and getElementData ( localPlayer , "Group" ) == groupName then 
setElementHealth(localPlayer,100) 
triggerServerEvent("onAim",localPlayer) 
end 
end) 

function riot () 
setPedArmor(source,100) 
end 
addEvent ("onAim",true) 
addEventHandler("onAim", getRootElement(), riot) 

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