justn Posted March 28, 2014 Share Posted March 28, 2014 The problem is, when the player goes into the marker, all the other players within the group gets the health and armor also, can someone fix this ? local freeHealth = createMarker( 827.14190673828, -2108.591796875, 12.618446350098, "cylinder", 2, 105, 0, 255, 85) addEventHandler ("onClientMarkerHit", freeHealth, function (hitPlayer, matchingDimension ) if not isPedInVehicle(localPlayer) and getElementData ( localPlayer , "Group" ) == groupName then setElementHealth(localPlayer,100) triggerServerEvent("onAim",localPlayer) end end) function riot () setPedArmor(source,100) end addEvent ("onAim",true) addEventHandler("onAim", getRootElement(), riot) Link to comment
Castillo Posted March 28, 2014 Share Posted March 28, 2014 You must check if the player that hit the marker is the local player. if ( hitPlayer == localPlayer ) then Link to comment
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