gghvcffcv Posted March 24, 2014 Posted March 24, 2014 Hello Guys, i created two Resources in this case (Two Jobs ) Swat, Trainee. the problem is If i start Swat then Trainee and i am in SWAT Marker it gives me Trainee Skin If i am in Trainee Marker and Start SWAT Resource it gives me SWAT Skin. Here are the resources: SWAT Client: local marker4 = createMarker( 1580.71582, -1636.59607, 12.55793, "Cylinder", 1, 0, 0, 255, 200) local ped = createPed ( 282, 1580.71582, -1636.59607, 13.55793, 90) function panelB(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then panelB = guiCreateWindow(443, 132, 416, 514, "S.W.A.T Job", false) guiWindowSetSizable(panelB, false) aceptar = guiCreateButton(16, 282, 169, 72, "Accept", false, panelB) cerrar = guiCreateButton(230, 282, 169, 72, "Close", false, panelB) memo = guiCreateMemo(12, 26, 382, 238, "Welcome to the Trainee Job Accept this job if you Want to do Justice.", false, panelB) showCursor (true) addEventHandler ("onClientGUIClick", aceptar, aceptarrB, false ) addEventHandler ("onClientGUIClick", cerrar, cerrarrB, false ) guiMemoSetReadOnly(memo, true) end end addEventHandler("onClientMarkerHit", marker4, panelB ) function aceptarrB ( hitElement ) triggerServerEvent ( "onGreetinC", localPlayer) guiSetVisible ( panelB, false ) showCursor(false) end function cerrarrB ( hitElement ) triggerServerEvent ( "onGreetinA", localPlayer) guiSetVisible ( panelB, false ) showCursor(false) end Trainee CLIENT: local marker5 = createMarker( 1288.17566, -1641.94141, 12.54688, "Cylinder", 1, 0, 0, 255, 200) local pedi = createPed ( 285, 1288.17566, -1641.94141, 13.54688, 270) function panel(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then panel = guiCreateWindow(443, 132, 416, 514, "S.W.A.T Job", false) guiWindowSetSizable(panel, false) aceptar = guiCreateButton(16, 282, 169, 72, "Accept", false, panel) cerrar = guiCreateButton(230, 282, 169, 72, "Close", false, panel) memo = guiCreateMemo(12, 26, 382, 238, "Welcome to the SWAT Job Accept this job if you are an SWAT\nIf you aren't a swat You cannot accept this Job.", false, panel) showCursor (true) addEventHandler ("onClientGUIClick", aceptar, aceptarr, false ) addEventHandler ("onClientGUIClick", cerrar, cerrarr, false ) guiMemoSetReadOnly(memo, true) end end addEventHandler("onClientMarkerHit", marker5, panel ) function aceptarr ( hitElement ) triggerServerEvent ( "onGreetin", localPlayer) guiSetVisible ( panel, false ) showCursor(false) end function cerrarr ( hitElement ) triggerServerEvent ( "onGreetinA", localPlayer) guiSetVisible ( panel, false ) showCursor(false) end
justn Posted March 24, 2014 Posted March 24, 2014 Well, maybe it's because you're triggering the same Event "onGreetinA" Sometimes when you do that the stuff gets bugged Datastore - Store data to a database quickly. (Useful for saving scripted tables)
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