Bassam*Syria Posted March 23, 2014 Share Posted March 23, 2014 ماركر لما يدخلوه بسيارة يجيه سيارة عشوائية يعني بختصار راندوم Link to comment
#DRAGON!FIRE Posted March 23, 2014 Share Posted March 23, 2014 كيف يعني بـ سياارة وتجيه سيارة . !؟ Link to comment
G.KinG Posted March 23, 2014 Share Posted March 23, 2014 قصده ماركر لما الواحد يخشه يعطيه سياره عشوآئيه والمود ذا موجود ومنتشر دور عليه تلقاه ولو دورت بتلاقي https://forum.multitheftauto.com/viewtopic.php?f=160&t=58414 وضيف عليه math.random Link to comment
Bassam*Syria Posted March 23, 2014 Author Share Posted March 23, 2014 طيب وش اكتب | وش اسم المود 0_0 Link to comment
G.KinG Posted March 23, 2014 Share Posted March 23, 2014 https://forum.multitheftauto.com/viewtopic.php?f=160&t=58414 Link to comment
al-Kobra Posted March 23, 2014 Share Posted March 23, 2014 createMarker 'oMarkerHit' getElementType table createVehicle > math.random warpPedIntoVehicle Link to comment
abu5lf Posted March 23, 2014 Share Posted March 23, 2014 ماركر لما يدخلوه بسيارة يجيه سيارة عشوائية يعني بختصار راندوم setElementModel - اتوقع تقصد اذا دخل ماركر بسيارة يحول موديلها فأستخدم هالوظيفة Link to comment
#DRAGON!FIRE Posted March 23, 2014 Share Posted March 23, 2014 كـــنت فاضي وسويته لكـ .. : local marker = createMarker ( .... ) local vehicle = { } local vehicles = { id, id, id } addEventHandler ( "onMarkerHit", resourceRoot, function( element ) if ( source == marker ) then if ( getElementType( element ) == "player" ) then if ( isElement( vehicle[ element ] ) ) then destroyElement ( vehicle[ element ] ) vehicle[ element ] = nil end local iD = tonumber( vehicles[math.random(#vehicles)] ) vehicle[ element ] = createVehicle( iD, x, y, z ) if ( vehicle[ element ] ) then warpPedIntoVehicle( element, vehicle[ element ] ) end end end end ) addEventHandler( "onPlayerQuit", root, function( ) if ( vehicle[ source ] ) then destroyElement( vehicle[ source ] ) vehicle[ source ] = nil end end ) addEventHandler( "onVehicleExplode", resourceRoot, function( ) setTimer( destroyElement, 2000, 1, source ) end ) Link to comment
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