iMr.G[7]A Posted March 22, 2014 Share Posted March 22, 2014 هلل هنآك موقع للشخصيآت يعني رقم السكن وصورتهأ؟ Link to comment
shwaeki Posted March 22, 2014 Share Posted March 22, 2014 تفضل https://wiki.multitheftauto.com/wiki/All_Skins_Page Link to comment
G.KinG Posted March 22, 2014 Share Posted March 22, 2014 جحا كمل في موضوع واحد مو لازم كل شوي موضوع يخوي Link to comment
iMr.G[7]A Posted March 22, 2014 Author Share Posted March 22, 2014 ابي تعديل في ذا الشرطة حدهم يجون 3 ~ اسوي بلوين شخصيه يجي 3 وين النآس يلعب علينآ الشرطة والـ نو تيم ~ function Next(key) if key == "arrow_l" then num = num - 1 else num = num + 1 end if key == "arrow_l" then findskin = findskin - 1 else findskin = findskin + 1 end if findskin < 1 then findskin = 3 end if findskin > 3 then findskin = 1 end if num < 1 then num = 16 foundTeam = 6 elseif num == 1 then foundTeam = 1 elseif num == 4 then foundTeam = 2 elseif num == 7 then foundTeam = 3 elseif num == 10 then foundTeam = 4 elseif num == 13 then foundTeam = 5 elseif num == 16 then foundTeam = 6 elseif num == 19 then foundTeam = 1 num = 1 end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end Link to comment
al-Kobra Posted March 23, 2014 Share Posted March 23, 2014 تفضل أخوي صاحب الموضوع client local x, y = guiGetScreenSize() rRoot = getResourceRootElement(getThisResource()) Music = "Other/Intro.mp3" Anims = {"DAN_UP_A", "dnce_M_b", "DAN_Left_A", "DAN_Down_A", "DAN_Loop_A", "dance_loop"} num = 0 local TeamNameee = "" local Team = "" local Text = "" local mn = nil Color = {255, 255, 255} local NewTeam = 0 local ID, skin = nil, nil, nil TeamName = {"Grove", "Aztecas", "Police", "Ballas", "No Team", "Medic"} local WaeponID = {5, 22, 3, 1, 32, 41, 43} allPlayer = 0 local Weapon = 0 local NameWeap = "Fist" GameType = {} ColorGame = {0, 255, 255} GameNameType = "" Info = {} SkinSelectMusic = nil local foundTeam = 0 local findskin = 0 typeGame = "gang" local foundInTeam = "" local foundInall = "" Ped = {} skin = { Grove = {105, 106, 107}, Aztecas = {115, 116, 117 ,0 ,173 , 174 ,175 ,176 ,177}, Police = {283, 284, 285}, Ballas = {102, 103, 104}, ["No Team"] = {28, 34, 123, 230, 7, 15, 16, 21, 19, 22, 23, 24, 26, 28, 29, 30, 32, 33, 34, 37, 45, 46, 59, 72, 137, 189, 200, 217, 212, 240, 241, 247, 248, 261}, Medic = {274, 275, 276}, } AllTeamName = { Grove = {2494.96948, -1684.03101, 14.3313, 2494.98486, -1685.02856, 14.26363, 2495.38843, -1688.54297, 13.87171}, Aztecas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Police = {1568.73779, -1695.54541, 7.0456, 1568.71582, -1694.55835, 6.8869, 1568.64075, -1691.68494, 5.89063}, Ballas = {2217.03027, -1167.91956, 27.0701, 2217.0166, -1168.89661, 26.85767, 2216.97534, -1171.77625, 25.72656}, ["No Team"] = {901.33551, -1208.65796, 18.4756, 901.27332, -1207.69299, 18.22063, 901.05676, -1204.8208, 16.98322}, Medic = {2022.72839, -1426.36877, 18.3914, 2023.34521, -1425.61548, 18.16297, 2025.20178, -1423.47644, 16.99219}, } Rot = {357.4391784668, 271.10339355469, 179.70733642578, 0, 179.01052856445, 132.08488464355} CamGameType = { {2454.49487, -1654.69812, 26.19402, 2541.42432, -1686.7251, -11.45641} } function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,"left", "top", false, false, true, false, false) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font,"left", "top", false, false, true, false, false) end end local function getTeam(team) return getTeamFromName(team) end local function count(team) return countPlayersInTeam(getTeamFromName(team)) end function onStop() resetSkyGradient() showChat(true) showPlayerHudComponent("all", true) end addEventHandler("onClientResourceStop", resourceRoot, onStop) function foundPos(nummm) local foundPo = AllTeamName[TeamName[NewTeam]][tonumber(nummm)] return foundPo end function showforallteam() fadeCamera( true ) showChat(false) SpawnGameType() --[[ foundInTeam = "There are Players" foundInall = "all Players" GameType = {"Gang Wars"} Info = {"Wlecom To Gang Wars","To Spawn press [Enter]"} GameNameType = "Gang Wars" mn = nil bindKey("enter","down",SpawnGameType) l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) info1 = Info[1] info2 = Info[2] ShowGameType() addEventHandler("onClientRender",getRootElement(),DrawGameType) --]] end addEventHandler("onClientPlayerWasted", getLocalPlayer(), function(killer, weapon, bodypart) if getElementData(localPlayer, "WasChangeTeam") == true then showforallteam() else return false end end) function ShowGameType() ColorGame = {255,255,0} l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) setCameraMatrix(l1, l2, l3, l4, l5, l6) SelectGame = 1 GameNameType = GameType[1] count2 = count("Grove") count3 = count("Aztecas") count4 = count("Police") count5 = count("Ballas") count6 = count("No Team") mn = count2 + count3 + count4 + count5 + count6 typeGame = "gang" end function SpawnGameType() setTimer(MakeGangWars, 500, 1) TeamNameee = "Team Name" end function MakeGangWars() Color = {0, 255, 0} Team = " " .. TeamName[1] .. " " allPlayer = count(TeamName[1]) Weapon = WaeponID[1] NameWeap = getWeaponNameFromID(Weapon) NameWeap = getWeaponNameFromID(Weapon) NewTeam = 1 local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) setCameraMatrix(x, y, z, lx, ly, lz) ---removeEventHandler("onClientRender", getRootElement(), DrawGameType) bindKey("arrow_r", "down", Next) bindKey("arrow_l", "down", Next) bindKey("enter", "down", SpawnPlayer) addEventHandler("onClientRender", getRootElement(), DrawTeam) SkinSelectMusic = playSound(Music, true) local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) ID = 105 Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[1]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[NewTeam]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) foundTeam = 1 findskin = 1 end function Next(key) if key == "arrow_l" then findskin = findskin - 1 if findskin < 1 then foundTeam = foundTeam - 1 if foundTeam < 1 then foundTeam = #TeamName end findskin = #skin[TeamName[foundTeam]] end else findskin = findskin + 1 if findskin > #skin[TeamName[foundTeam]] then if findskin > #skin[TeamName[foundTeam]] then findskin = 1 end foundTeam = foundTeam + 1 if foundTeam > #TeamName then foundTeam = 1 end end end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end function TextColor(numbe) if TeamName[numbe] == "Grove" then Color = {0, 255, 0} elseif TeamName[numbe] == "Aztecas" then Color = {0, 150, 255} elseif TeamName[numbe] == "Police" then Color = {0, 50, 255} elseif TeamName[numbe] == "Ballas" then Color = {255, 0, 150} elseif TeamName[numbe] == "No Team" then Color = {255, 255, 255} elseif TeamName[numbe] == "Medic" then Color = {6, 183, 248} end allPlayer = count Link to comment
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